Sudoku meets a match three game and spawns something really interesting: Oh Hi.
You know when you're thinking about puzzle game concepts and you despair that there aren't any more mechanics to find that are as elegant as sudoku? You were wrong:
http://0hh1.com
I'm pretty fluent at 8x8 grids right now, 10x10 is still a bit tricky.
http://0hh1.com
I'm pretty fluent at 8x8 grids right now, 10x10 is still a bit tricky.
Comments
So much simpler than Sudoku without loosing challenge :)
I've started looking at possibility patterns in the game now, 10x10 is where that stuff begins being useful.
Guess it's also why my Threes high score is only 10,050 :/
Github, with code and links to apps: https://github.com/Q42/0hh1
On 0hh1, I feel like any required derived rules are fairly evident from just hearing the rules (vs having to play and discover them), which makes it less interesting for me, but I only played it for a little bit, so I still need to give it more time before I make a proper decision.