South African Stuff at A MAZE Johannesburg 2014

edited in Association News
A lot of the marketing on A MAZE's side focused on the international side of things, so we've been trying to push the local stuff. Below is a list of all the South African games and speakers at the festival. Sorry for all the marketing schpeel, it's from the Twitter account.

Apologies for the lengthy post!

Games

Montez
Montez is a psychological puzzle platformer where your mind is toyed with at every step!

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Fists of Patience

Fists of Patience, "a game about hitting people extremely patiently" is going to be part of AMAZE

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Echo

Echo, a game about blindly devouring your way to evolution through echolocation will be at A MAZE!

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Dead Run

Next game we're revealing as part of the A MAZE exhibit is Dead Run! A post apocalyptic runner with hats!

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Yojimbrawl

Next up for the SA games at the A MAZE exhibit is Yojimbrawl, an epic, hyper stylized multiplayer fighting game!

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Tom Sparks

Tom Sparks is a fast paced action game with a Steam punk theme - see it at the A MAZE exhibit!

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Under a Glass Bell

Under a Glass Bell, a four player game about sharing and hiding information is part of the A MAZE exhibit!

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Infection

Infection, a game about physically defending your body from infection is part of the A MAZE exhibit too!

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The Sound and the Fury

Another exciting part of the A MAZE exhibit is The Sound and the Fury, a game controlled by musical instruments!

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Cadence

Cadence, a beautiful musical puzzle game is another South African game at A MAZE.

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Worst Warriors

Worst Warriors, a card game about Goblins battling each other with ridiculous weapons will be at A MAZE!

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Cartel

Also at the A MAZE exhibit is Cartel, a crime-lord game with an ingenious isometric building mechanic!

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After Robot

After Robot, a board game about expanding your taxi empire is the final SA game at the A MAZE.

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Speakers

17: 45 - 18:00 Nick Hall (SA) “State of SA Game Industry.”
10:00 - 13:00 Tegan Bristow (SA), Cameron Harris (UK)
Interactive with MAX/MSP

21:00 - 22:00 “Media attention for Independent Games. Game journalism in SA and around
the globe.” Garth Holden (SA) Shaz Greenwood (SA), Rami Ismail (NL), Chaired
by Zoe Hawkins (SA)

13:30 - 14:00 Peter Cardwell-Gardener (SA) “Sounding off - how to think about sound in Video
Games.”

14:30 - 15:00 Rodain Joubert (SA) “Treating narrative as game design.”

16:00 - 16:30 Ruan Rothman (SA) “Early Access and Broforce’s experience.”

20:30 - 22:00 Hypertalks: various SA speakers
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