Worst Warriors [Boardgame]
A spiritual successor to the much loved MMMA (Mixed Monster Martial Arts) created by @lexaquilla, myself and co for the GGJ2013 (yes, I know, that was a very long time ago), I give you
Worst Warriors
Look, I’ve got some bad news. Lord Urg Flemch Beserker, our almighty goblin ruler, has taken his best warriors off to raid the nearby human town. You lot, however, have been left here to rot in the mud. While rotting in the mud isn’t a bad past time, I know you’d much rather be out there on the battle field, proving your mettle as it were.
There is one way to join your fellow warriors in the fields, however. There’s a pig cart leaving town in a few hours that’s going in the direction of the battle. There’s only space in there for one goblin, though, so you’re going to need to fight it out amongst yourselves to see who gets to go.
Of course, all the best weapons have already been taken, so you’ll need to make do with what you can find around here…
Worst Warriors is a 30 minute, 3 to 6 player card and board game. Players battle each other after a mad scramble to assemble weapons and armour for their goblin from a pool of peculiar resources.
Now with Facebook page of glory
And Worst Twitter Account
*removing print and play for reasons*
Worst Warriors
Look, I’ve got some bad news. Lord Urg Flemch Beserker, our almighty goblin ruler, has taken his best warriors off to raid the nearby human town. You lot, however, have been left here to rot in the mud. While rotting in the mud isn’t a bad past time, I know you’d much rather be out there on the battle field, proving your mettle as it were.
There is one way to join your fellow warriors in the fields, however. There’s a pig cart leaving town in a few hours that’s going in the direction of the battle. There’s only space in there for one goblin, though, so you’re going to need to fight it out amongst yourselves to see who gets to go.
Of course, all the best weapons have already been taken, so you’ll need to make do with what you can find around here…
Worst Warriors is a 30 minute, 3 to 6 player card and board game. Players battle each other after a mad scramble to assemble weapons and armour for their goblin from a pool of peculiar resources.
Now with Facebook page of glory
And Worst Twitter Account
*removing print and play for reasons*
pdf
pdf
Worst Warriors Rule Booklet.pdf
724K
Comments
I will get player mats up soon and then all you need for testing is about a million dice. Or 40.
Notes: Starting health is 10 points. Starting attack and defence are 4 each.
There is now also links to the Facebook and Twitter pages (thanks everyone who's following these already!)
If you want to support the game on our social platforms and keep up to date on any new ventures, please stop by:
Twitter: https://twitter.com/WorstGoblin
Facebook https://www.facebook.com/worstwarriors
Website http://worstwarriors.com/
Certainly has given me a better list of things to do if I start showcasing board/cardgames any time soon.
Having bits like that means more than half of your work was done for you - it made people go to the game :)
Congrats Worst Warriors! :)
I'm taking WW to the UCT Leslie Social Building for the CLAWS Heritage Day Board Games event (starting 10am). I should also survive the day and bring it to the meet up on Wednesday night :)
Currently, we're working on getting a version that we're happy for people to download and print and have (ie: not the final art work) but a video would be a good idea in the mean while :)
For those who are interested, I have updated the first post with a brand spanking new block of flavour text and included a new rule attachment. The rule book is now in booklet form, so can be printed and folded into A5. This does mean the order is slightly iffy to read on the PC, but it's still short enough to be bearable.
Other news is that the game has now been expanded to be a 6 player and @damousey (when she gets back from holidays) is providing each player mat with a different background colour. These are going to be printed on a PVC material so that they can be rolled up nicely and can take a bit of spillage.
*I am in no way a graphic designer nor artist, so be understanding that my skills are limited in this department. Advice and assistance in all forms welcome!
Firstly, the hex decks are a specific size so I had to resize all the cards (as well as the board) to fit this. This wasn't too problematic, but it definitely puts it in a position where the board size is now dependant on these cards sizes... which *is* problematic.
The board (though, now slightly smaller than it was) is still too large for any of the sizes of mats on offer (mats would be cheaper than boards and would make the most sense in terms of the actual gameplay). This meant that with the board size at bigger than A4 (so, A3, really), I would either have to choose a large folding board for *each* player which would be very costly.
My solution was to create the 4 boards with hex boardcuts (like settlers' board pieces). So, you'll build your board and then dress it with the cards.
Even with these options, I needed to go for the large box size, lots of dice (they have larger dice than I have) and the pieces for counting your health.
I've reduced the number of cards in the hex deck to 12 per limb, to reduce costs (and then save the extras for expansion) but I might even cut this further.
Unfortunately, this puts the game at $70 which.... yeah...
I want to figure out how to reduce this and also would love someone who is a graphic/print person to look through the art and just check that it's going to print okay. All advice welcome.
One suggestion has been to change the "board" pieces to cards or change the health tokens to arrow chits. I might go with the first option for first print because I still need to see if it comes out okay. I could always sell the hard version separately for those that want it
Original:
What it looks like on GameCrafter now:
Proofing outlines for the box (difficult to read at this size, but if you'd like to proof the text, lemme know!):
Cover image for the rule book:
Snippet of one page from the rule book
1. How big is the box? It either looks like the box is small or the components on the box seem really big, which makes them look... Unprofessional. Dunno how else to put it, there's no reason to make the components look THAT big, if anything, making them smaller than actual size would accentuate the "look at all these bits!" thing, rather than "look at how big they are!" which they're, I'm guessing, not?
2. Also the hex components don't have any "frame" around them? Is that how they would be presented in final production? If so the text elements are uncomfortably close to the edge of the hexes.
3. The text again seems really big on the back of the box. While headings should be big, having just big text through and through again makes the layout look unprofessional, and is a bit of a waste of space.
4. I assume the dotted lines aren't actually gonna be printed? Are they safety margins or bleed?
5. Having player info etc on the back is a good idea even if it's on the sides. People can pick up different bits of the box to look for the info and having it on both halves of the box is good. Makes them easier to find.
6. Same thing with the rules, how big are the fonts? Point size wise 9 point is about average for body copy, it can go bigger but there's no need to go kid's book size, which is what this looks like, unless the rule book is small.
7. The main illustration just just peeking over the sides of the box is uncomfortable. Doing stuff like that should either go way over and feature on the sides or avoid it altogether. A little overhang like that feels like a mistake.
8. The logo on the bottom side of the box is too low, especially compared to the top side's logo.
Not knowing how big the components are is is making it a bit hard to talk about this :)
Which is approx. 20cm x 11 x 3 Yes, everything fits pretty tightly together. The font is Cambria Regular at 10pts in photoshop. Recommendations? I didn't want it to land up illegible or tiny and I find this difficult to judge. Yes :D Safety margins. I was worried it might be overkill but that makes sense to me. Same size font as the box. The booklet is: https://www.thegamecrafter.com/publish/product/MediumBooklet
Roughly 9cm x 12 Will look at both options of having it stretch over more and keeping it within the lines. I have to redo the hero image anyway for various reasons :( I think I've fixed this :D will upload The pieces are quite large, approx 10cm x 8 (slightly smaller than was first created, interestingly enough)
I must say it is exciting being part of Make Games SA again - our community makes games, you are contributing (in a fabulous fantastic way) to our community! Especially because people fought me about enjoying being a part of MGSA.
I can quite easily share the printables with you and you can make your own prototype to play around with. Unfortunately, I'm not going to be able to get a version up to JHB any time soon but I'll let you know once it's available on Game Crafter. All support will be much appreciated <3
Original:
Update:
Note: Redid the logo as it was pointed out I didn't have a version in a high enough quality to use
As for the logo, it looks like you wanna run a smooth edges or something on it? While there's nothing wrong with jaggedy edges in typography, in this case it looks like it wasn't intentional and seems like a mistake.
For the back of the box, I would not keep a black background as it
1. makes the logo look different - the black outline of it disappears and that makes it feel different.
2. Also disappears the hex tiles' edges, which makes the elements look weird and floaty. You want people to think that a representation of components look like a representation of components. The more realistic they look the better. So think drop shadows (not huge), think table texture, think physical.
The last line of the box back, CPT is uncomfortably close to the right edge of the text frame. In fact, the left of that line is out-of-alignment with the left side of the text frame.
It feels like you want the play time and other information to the right corner rather than centred, and if you got other logos to go to the left that'd be best. Perhaps your company? Website? Some kind of identity?
Here's the cover of the rule book with an updated main goblin and new logo:
Here's the back of the box with my very own Board Silly company logo :D Added some other details:
The shop is still a work in progress, and once I have the final printed pieces I will upload new images, but here it is:
https://www.thegamecrafter.com/games/worst-warriors
BTW: Because of going the print-on-demand route, it is really expensive to buy (and this is a reason I'm not expecting much support) but if you do feel you want your own copy you can chat to me about options for how we can reduce the costs to get you your own box :)
If you're interested in what it looks like printed, you can check out my album here: https://www.facebook.com/pg/worstwarriors/photos/?tab=album&album_id=1866659130251537
Also, from feedback, I've fixed a few spelling errors that creeped in and so anyone who orders now shouldn't experience those issues :)