Oculus VR acquires game-networking engine RakNet - and makes it open-source

edited in General
Was pointed to this by DrDeth ... 8-}
Oculus VR is using that Facebook money to make another purchase.

The company announced today that it is acquiring RakNet, which specializes in a software-development engine for connecting games across an online network. RakNet, which is also the name of the technology, enables studios to quickly add voice chat, network patching, and secure connections to their products. Oculus VR, which is building its Oculus Rift virtual-reality headset, notes that thousands of indie developers and major companies like Everquest developer Sony Online Entertainment and Minecraft studio Mojang licensed the tech for their games. Oculus isn't just purchasing RakNet, it is also making it open source, which means other developers can see the code, add to it, and use it for free.
Read Full Article Here

Okay ... this is exciting news indeed. 8-}

GitHub Repository

Comments

  • Holy crap!

    I've spent ages getting Enet to work in my game engine and now this happens. I'll have to switch to this at some point.

    Awesome news though!
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