Putting your Unity game on Linux: What we learned with DD.
@Aequitas wrote up the stuff he learned porting Desktop Dungeons to Linux recently. It was a frustrating time, some of the people who knew Linux better than we did suggested we write up all the problems we had so that they didn't have to listen to other devs getting as peeved as we were...
As the disclaimer in the article says: We're not Linux people. We know that there are probably better ways to do everything we discovered and everyone will suddenly tell us this like we're stupid (this might just be a little annoying), but hopefully this is at least a good place to start. If we had found something like this when we were planning the port, life would have been a lot better! It's also a lot easier to read than most Linux documentation, so there is that.
As the disclaimer in the article says: We're not Linux people. We know that there are probably better ways to do everything we discovered and everyone will suddenly tell us this like we're stupid (this might just be a little annoying), but hopefully this is at least a good place to start. If we had found something like this when we were planning the port, life would have been a lot better! It's also a lot easier to read than most Linux documentation, so there is that.
Thanked by 1hermantulleken