Unity 4.5 released
Ok Unity 4.5 has been released. about 450 bugs fixes so well worth looking at if you early enough in your dev cycle. Or late and struggling with some bugs out of your control.
http://unity3d.com/unity/whats-new/unity-4.5
We just released on Android will stick to 4.4 but the next Windows 8 and Phone releases we moving since there are many improvements on those platforms.
http://unity3d.com/unity/whats-new/unity-4.5
We just released on Android will stick to 4.4 but the next Windows 8 and Phone releases we moving since there are many improvements on those platforms.
Comments
Actually on a serious note I am holding some project work back for that damn GUI since I don't want to pursue the alternatives with it just around the corner. So hopefully it comes ASAP.
I'm interested, because in the current one I can see massive FPS degradation when a GUI feature such as a map is toggled in a game?
Also regarding performance, I am using custom code profiling to detect bottlenecks, but I have no visibility when my game suddenly crashes in the UEditor? The error dump file makes no sense to me? :)
Edit: found something here... http://unity3d.com/learn/resources/talks/state-new-gui-unity-4x
If you look at the whats new page http://unity3d.com/unity/whats-new there is a bubble at the top promising that 4.6 will have the new gui. Of course that's not a promise of a date. The date originally promised for 4.6 was Spring (Assuming US spring that would kind of be now) There is a lot of information in this thread if you care to look further
http://forum.unity3d.com/threads/234944-Unity-4-6-with-new-GUI-system-to-be-released-this-spring!
And it fixes a bug that made connecting multiplayer games impossible on many OS X machines...
So we're pretty stoked about this.
http://blogs.unity3d.com/2014/05/28/overview-of-the-new-ui-system/
http://forum.unity3d.com/threads/248524-Official-New-UI-System-coming-in-Unity-4-6
So I updated to 4.5, and lo and behold, this happens and I can't compile :/ I'm not sure if this is exclusively a 4.5 problem but it's never happened to me before. Now Landshark won't compile... -_-
It looks like there's something wrong with Mono? What?!?!
(Completely a guess though, but being unable to start '"C:/Program Files (x86)/Unity/Editor/Data/Mono\bin\mono.exe"' doesn't seem related to your project files)
Gahhhhhhh! It looks so good. Finally.
There are also some mystery features that looks interesting / promising (additions like UnityAction ... could SendMessage and Invoke use these instead of strings in the future?). There is also a bizarre new feature that allows you to setup fade groups in the editor (it's not clear to me why one would use this... but OK).
The one good thing I also see are a few new classes (TextGenerator, UIXXX) that suggest the new GUI system really is on its way.
Have you tried installing 4.5, creating a NEW project (painful I know) and then manually including your prefabs/resources? It might just be something buggy in the project file?
Edit: Also try swapping the target platform away from web, to say PC and then build? maybe that will reset some obscure setting. As they say, when in doubt, reboot.
:/
Then copy your project (so it doesn't break again) and open it in 4.5. Hopefully (:P) it breaks again and you can use the bug reporter under the help menu.