help starting

edited in Questions and Answers
hi im having a lot of trouble with finding a software to start my game making. Any suggestions?

Comments

  • Download Game Maker Studio (you don't need the pro version, don't worry about it) and do as many tutorials as you can.

    Enjoy!
    Thanked by 1hanli
  • There's an FAQ here: http://makegamessa.com/faq

    There are some helpful lists of software in it I believe. (And like @Dislekcia suggested, the best thing to do is download one of the free ones and start doing tutorials and trying things, Game Maker Studio is a good place to start).
  • Sorry to sound very noob but I'm literally just getting started. I'm trying to learn how to make maps specifically for a fps. Do I need an engine (Unity) and something like Render to start or just render? I've been working on bryce a bit but that dsnt seem to b the popular choice for the direction I wanna go in
  • If you're determined to start an FPS what about looking at the modding tools for Half-Life like Garry's Mod (available on Steam)?

    If you're only looking to make maps, there's Value Hammer Editor that allows you to make custom maps for TF2, Half-Life, Counter Strike, etc.

    If you're interesting in learning programming and game development then Game Maker suggested by @dislekcia is really the best option.
  • My friend is doing the programming side of things so I'm basically just gonna make maps play with daz a bit for the models but I'll check out this hammer editor. He's busy learning how to use the crytec engine so I'm gonna make stuff to import to that
  • Eh. If your game's going to end up being in CryEngine, then you should probably be building maps in CryEngine too. The Hammer Editor's mainly for Valve/Source stuff, afaik.

    If you're working in Bryce and can export obj/fbx files, I imagine CryEngine can import those fine, but you'd probably have to do some setup in CryEngine itself too, like collision and materials.
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