[Event] Mini Ludum Dare 37 "Not-game"
Read moreYep, that’s right. For this Mini Ludum Dare, the goal is to not make a game (or more specific: to make a not-game). After 60 Ludum Dares (including Minis) and two October Challenges, making “yet another game” really becomes very tiresome. So for a few days, let’s ditch entertainment software! Their rigid mechanics usually just stand in the way of something new, something truly innovative anyway. Let’s explore the vast world of serious games, simulators, art games and not-games!
Comments
On the alternate theme - real time: I think this guy's played Metal Gear :)
Back on topic: How would you even start to do not-game?
Make a spreadsheet program?
An app that tracks your bus money?
Grocery shopping reminders?
So what they're saying is, make an app that's a means to an end rather than an end in itself, I guess.
@Tusim You could make a spreadsheet simulator where you're a 3D character stuck in a spreadsheet and you can't get out you just have to fill in the spreadsheet. Or going the GTA4 route you could just play a character who happens to be using a spreadsheet in the simulation. Or even better... you are the spreadsheet! Hmmm... I'm struggling to not make a game that's not a not-game out of this :?
Maybe you could make a game where you have to run around and remove all the mechanics that make the game a game or a game fun? Basically a game about de-gamification?
Or maybe it's just a stuck-in-traffic simulator.
I hate you, William Nicol.
No, simcity is ok, monopoly is maximum unfunness :P
Or don't allow any real freedom. You have to do what teleprompter tells you or you die.
Best example ever: http://www.newgrounds.com/portal/view/495903
:P
(or at least a game that is maximumly unfun... spoiler: you get beaten by a pigeon at business)
P.S. Fuck that pigeon, man. I didn't know any business buzzwords :<