[Prototype] SHEX

edited in Projects
A puzzle game about rotating shapes and lasers.
image

This is made by me ( Tim Flusk ) and two other developers, Ahmed Elgoni ( stray_train ) and Michael Frolich ( SoldierGamma )

Tell us why our game is bad. Please and thank you.

Firstly: Thank you for the comments ( n_n) We added your ideas to the list of possible mechanics.
Secondly: NEW BUILD -> with a mirror mechanic.

Comments

  • Top down "Portal". Puzzles were too easy and there was too few of them. If there was more, I would have definetely played for longer. MOAR!!!
  • I agree. I played it and I seemed to just keep going. You definitly need more puzzles that are harder. Think of adding more mechanics like a octa ray or glass pane.
  • Consider adding more lazers. Different colors, with different uses. That could be a way to ramp up the difficulty.
Sign In or Register to comment.