BGDF April Game Design Showdown: "Fool Me Once..."

edited in General
BGDF (Board Game Design Forum) runs a monthly boardgame design showdown, a contest for fun.

This month's theme is: "Fool Me Once...":
Design a game for only two players that uses bluffing and mis-direction as a primary mechanic.
http://www.bgdf.com/node/14322

More details:
Bluffing games come in a few flavors, from suspicion games like Werewolf, traitor games like Battlestar Galactica, and a good case can be made for some deduction games like White Chapel and Fury of Dracula.

But it's harder to come across bluffing games for only two players - at least, ones that don't look a lot like the Prisoner's Dilemma problem. For examples some that can be played with two, look at Raj, Hoity Toity, and Top Secret Spies. Note these examples are only for inspiration, not exact models of what you should design.
I thought it's pretty interesting :) I love bluffing and deceit as a mechanic (mostly cos I suck at it and don't get enough of it IRL, I guess) so thought I'd share :)
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