Unity Editor on Linux using Wine/PlayOnLinux
So I decided to try get the unity editor working on wine when I found this thread:
http://forums.tigsource.com/index.php?topic=38391.0
To quote it directly
Double clicking on a script and opening mono-develop seems to fail though.
I am testing it on a pretty fast pc... and I've only tested a few small game jam games I have made and not extensively at all... Has anyone else tried this or benchmarked it? It seems stable-ish.. but how stable?
http://forums.tigsource.com/index.php?topic=38391.0
To quote it directly
I tried it on Ubuntu 12.04LTS and after restarting the script multiple times, configuring my proxy in PlayOnLinux and general pain... It works! (I think...) (Surprisingly)Here are the steps:
install playonlinux: http://www.playonlinux.com/en/download.html
download unity
follow this thread and create a file with the given script(3rd post): http://forum.unity3d.com/threads/211059-Unity3D-on-Linux-with-Wine-Support-thread
After installation, mark unity in playonlinux and click on the right side: configure->install components->mono28 (I guess adding 'POL_Call POL_Install_mono28' to the script would have the same effect!??)
Start Unity, to create a new project, you cannot use "create new project" but have to create a folder on your own and use "Open Project..." on that
Double clicking on a script and opening mono-develop seems to fail though.
I am testing it on a pretty fast pc... and I've only tested a few small game jam games I have made and not extensively at all... Has anyone else tried this or benchmarked it? It seems stable-ish.. but how stable?
Comments
I also managed to build a linux build and run it successfully :)