The feeling you get when you finally submit your game to the app store.

Comments

  • Nice! Feel like sharing your expectations, business model etc?
  • Hi there, sorry for the delay in getting back to you. The app store looks like it's backed up quite heavily, took ages to move into review status and then it bounced because I had an external web link without asking parental permission (kids category). I've subsequently changed the category for now and resubmitted. A bit of a hurry up and wait scenario.

    At this point I'm releasing a paid IOS game @ 99c , not sure if it's going to get traction against the rest of the freemium crowd but I'm hoping there are a couple of hooks to get some publicity and I'm working on a cool trailer - at least I think it's cool ;)

    Happy to share the performance of the game and how the monetisation shakes out as well as any review feedback.
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