How not to make a trailer
"This is an advert for the colour brown, and red cubes:"
"Evolve is the new game from Turtle Rock, the people who thought of Left 4 Dead. It’s supposed to be out later this year, and is apparently a multiplayer shooter of some sort. I used to know slightly more about it, but then I watched this teaser and my sum knowledge went down."
via http://www.rockpapershotgun.com/2014/02/10/rock-paper-shotgun-officially-rules-against-teaser-trailers/
"Evolve is the new game from Turtle Rock, the people who thought of Left 4 Dead. It’s supposed to be out later this year, and is apparently a multiplayer shooter of some sort. I used to know slightly more about it, but then I watched this teaser and my sum knowledge went down."
via http://www.rockpapershotgun.com/2014/02/10/rock-paper-shotgun-officially-rules-against-teaser-trailers/
Comments
lololol
-_-
That is all.
Though I wonder when they're gonna start having clothes that don't deform with the rest of the body and actually animate as clothes, if you know what I mean. Every time I see one of those stretchy "loose shirts" I get a bit sad :)
Yes, I agree that it doesn't give away anything, but it does peak interest. Those who have been following the news about the studio understand what kind of game they were keen to make.
Personally I think the logo is amazing, as @Tuism says "4 vs 1", thats exactly what it is.
And the fact that the large monster you play as grows in size, the teaser reflects that in a very minimal way :)
Anywho... that's just my 2 cents :)
This is probably starting to get a little off-topic :P
It's gorgeous. I love the fire. :) Yay for asymmetry!
btw, I've actually done exactly what you've said for my own game. But for normal in-game recording, there's Shadowplay which is so nice and easy :D