Interest Starbound-Dev-We-Want-to-Protect-Indies-From-Predatory-Publishers
http://www.escapistmagazine.com/news/view/132012-Starbound-Dev-We-Want-to-Protect-Indies-From-Predatory-Publishers
I found this interesting. Nice to see some of the successful guys putting something like this together.
I found this interesting. Nice to see some of the successful guys putting something like this together.
Comments
And we also chatted to some more predatory publishers who were definitely not Ty.
I only ask since there seams to be more and more games coming to the point where publishing is important and few people with good current experience on the subject.
Personally, the single most crucial thing I'd look for is:
Good guy publishers (like Chucklefish) offer to put you in contact with developers they have worked with the first time you chat to them (after introductions). Publishers that have a positive personal relationship with their developers also have smaller portfolios of games, and so give each developer more attention.
This for me is the main point because you can't fake having actually done a good job in the past. Or at least it's much harder to get a third party to lie for you.
Other thoughts:
Chucklefish in particular really does offer developers a better cut than the standard 50 - 70 percent that other publishers offer.
Being able to speak to the decision making person themselves is a good sign in my experience. Ty chatted to us directly, whereas with some publishers you might chat to a talent scout who then has to chat to their VP.
Of course, bigger companies aren't inherently worse. But more layers of bureaucracy IS going to cost money that might otherwise be spent on actually marketing your game, and more layers of bureaucracy is going to mean less flexibility (which is bad if you are assuming a cookie cutter publishing solution doesn't suit your game).
Some publishers are going to be literally just planning on sticking your game on their portal and cross-pollinating it with their other games. Every single publisher does that anyway... so if they are emphasizing that then they really don't have much to offer. But some publishers really do drive a lot of traffic.
EVERY publisher will say: "We have good contacts with Sony / Microsoft" if your game is suitable for consoles. If they don't then they should quit their careers.
And obviously look at their catalog of games, particularly the games they are going to be releasing in the near future. If only shitty games are signing up then there is probably a reason.