Tools/Resources MakeGamesSA People Use
Hi
I am curious which tools everyone is using to make their games.
I use Game Maker for most of my tool needs.
As for resources I use:
Sound - http://www.bfxr.net/
Pictures/Inspiration - http://opengameart.org/
General questions/queries - http://gamedev.stackexchange.com/
So what do you use?
I am curious which tools everyone is using to make their games.
I use Game Maker for most of my tool needs.
As for resources I use:
Sound - http://www.bfxr.net/
Pictures/Inspiration - http://opengameart.org/
General questions/queries - http://gamedev.stackexchange.com/
So what do you use?
Comments
I create most of my own assets that I need.
Programs I use:
3DS Max, Photoshop, Fruity Loops and Mudbox.
As for assets I use GM'ers sprite editor (think MS Paint) and make crappy place-holders.
Sound : There is none.
I make crappy 3D models and animations in Blender, and crappy 2D art in the GIMP (which is finally usable) or the GM bitmap editor.
Sound is done using a varied combination of BFXR, SFXR, free online sounds, MIDI samples, a microphone plus some creative foley, and Audacity to bring it all together.
I do my music using a decent MIDI keyboard, Jazz++ for MIDI sequencing and edits, a soundfont rerenderer whose name I forget, and Audacity for mixing. I need better music software. -_-
Everything is in arb order.
Development:
- Unity3D
- Game Maker (I have 7 and the Studio: Pro variants)
- XNA (by extension Monogame I guess)
- SDL (primarily C#, sometimes I dabble with Ruby)
Sounds/Music:
- SFXR (and variants, bfxr, asfxr, etc)
- Linux Multimedia Studio (LMMS I believe)
- Reaper.fm
- Ausdiosauna is also really cool ( http://www.audiosauna.com/studio/ )
Sprites/Textures/models:
- opengameart.org (2D, 3D, etc)
- http://www.kenney.nl/ - my new favourite guy. Seriously cool dude right there. He is on some asset making rampage at the moment (2D)
- Paint.NET
- Gimp
- Photoshop CS2 (which is free, FYI)
- Blender
@dammit, damn I did do a search but didn't find that thread, thanks I shall gawk upon it.
Seems like a lot of us are using some 3rd party engine, as a programmer myself I was always hung up on writing my own engine, but after getting GM Studio on steam sale I realized that I love making the games and writing the engine was getting in the way. It's still something I want to do, maybe one day.
-R
We do need to consolidate things in a visible area to prevent these types of things resurfacing over and over. I wonder how, we were using a wiki, but that seems to have fallen by the wayside.
How I search MGSA:
1. Go to Google.
2. Place "Make Games South Africa" at front.
3. Place question afterwards.
4. Search.
That's the only way to find anything on the forums :/.
Back in the old days there wasnt much choice of 3rd party engine and the old SAGD forums were rife with hundreds of attempts at game engines and little else. Since then, you now get shouted at if you suggest writing a game engine from scratch ;)
You know, I will still one day write my own engine, but for now I will spend my days making games rather. I feel like without making and finishing games I can never understand what I truly need my engine to have.
and again.
and again.
You get my point.