[CLOSED] - [PAID - Graphics freelance/internship] - need 2D graphics for mobile game
Hi,
this post is for 2 small jobs both of which I want exclusive rights to material please, so I may use it over in many game projects!
That also means you are not allowed to sell this, and not allowed to use other work with other limiting licenses!
It must be your own work.
Job 1: GUI for game - R1000 - Exclusive license
I have a mini job here for a good graphic artist: Looking for someone that can build me a product like this:
http://graphicriver.net/item/mobile-game-gui-pack-04/6529662
Fonts must be included
Job 2: also R1000 (Edit) please quote? - Exclusive license
Reskin this mini HTML5 game with new graphics, to make it publisher ready and add a "Title Screen" graphic also,
as well as a "human hand" to use to make in-game tutorials for touch mechanics.
Graphical style and quality same as job 1.
Here is the game, so far I only worked 2 days on it:
http://dl.dropboxusercontent.com/u/23855515/index.html
[Edit]: the game also needs a 100x100 game icon.
Both jobs will go to the same artist if accepted, this job will be also used as an interview job for possible internship position of R5000-R7500/month in Somerset West.
(i'm only starting out, so funds are limited, I don't have a job and since quit it to start games development company from scratch so please don't spam this topic if you are not interested in the offer) rather send me criticism to my inbox if you have advice.
If you are interested please contact me at morne@boysano.com, of Boysano Indie Gaming, and send me also the timeframe you will need and any questions.
I will provide you with a spritesheet of the current HTML5 game, but the GUI job you have to develop from scratch.
NOTE: I will be using this in Game Maker Studio...if that helps.
Thank you for your time!
This could be the start of a long and exiting journey...together
Regards,
Morne Booysen
[EDIT] From the comments on this topic I decided to change this post to make this an open learning experience (myself as guinea pig) for the community...
I will try to give more information on this job and limit it to only Job2 (which is only reskinning of existing game, which I made in less than 3days)
http://dl.dropboxusercontent.com/u/23855515/index.html
If I do award the game to a local artist I will keep full record of the finances here, etc. If the artist wants to remain anonymous that is fine, but I encourage open bidding here - uhm I hope its not against any forum rules?
Ok the extra detail for the requirements:
- Graphics must be your own from scratch, and for exclusive full license.
- 2D only - side view.
Resources needed:
- 1x Icon of game (it serves as the add to publishers, so super important) - 100x100px
- 1x Splash or Title Screen of game "Save The Plants" - 320x480px (menu buttons must be separate, thus not part of this image)
- 3x Buttons "Help", "Start", "End" - max 144x73px (can be smaller to fit your style, but all 3 must be same size and not larger)
- 1x Ground (dirt) - 320x40px
- 1x Mountains background - 320x80px (transparent above mountains)
- 1x sky background (very basic blue hue) - 320x480
- 1x larger Water drop - 20x20px
- 1x small water drop - 8x8px
- 1x Hail (please make this rounder like a ball of ice) - 20x20px
- 1x warning pointer (roundish shape) - 16x16px
- 3x different clouds - 120x30
- 6x plant growing animation - 32x32px (should look like it is planted on ground dirt image if placed randomly)
- 2x(sub images) 1 Animated Hand to use as in-game tutorial for controls, showing a touch animation - not larger than 100x100px
Total: 23 static images. Need *.png format and source files when done, your best 2D style and creative freedom is fine, aimed at kids.
Job time maximum expectation is 1 week, but feel free to quote as well.
Current Sprite texture page directly from the game for reference: (just ignore additional sprites on this texture if not listed above)

https://dl.dropboxusercontent.com/u/23855515/SaveThePLants/Save%20the%20plants_texture_0.png
this post is for 2 small jobs both of which I want exclusive rights to material please, so I may use it over in many game projects!
That also means you are not allowed to sell this, and not allowed to use other work with other limiting licenses!
It must be your own work.
Job 1: GUI for game - R1000 - Exclusive license
I have a mini job here for a good graphic artist: Looking for someone that can build me a product like this:
http://graphicriver.net/item/mobile-game-gui-pack-04/6529662
Fonts must be included
Job 2: also R1000 (Edit) please quote? - Exclusive license
Reskin this mini HTML5 game with new graphics, to make it publisher ready and add a "Title Screen" graphic also,
as well as a "human hand" to use to make in-game tutorials for touch mechanics.
Graphical style and quality same as job 1.
Here is the game, so far I only worked 2 days on it:
http://dl.dropboxusercontent.com/u/23855515/index.html
[Edit]: the game also needs a 100x100 game icon.
Both jobs will go to the same artist if accepted, this job will be also used as an interview job for possible internship position of R5000-R7500/month in Somerset West.
(i'm only starting out, so funds are limited, I don't have a job and since quit it to start games development company from scratch so please don't spam this topic if you are not interested in the offer) rather send me criticism to my inbox if you have advice.
If you are interested please contact me at morne@boysano.com, of Boysano Indie Gaming, and send me also the timeframe you will need and any questions.
I will provide you with a spritesheet of the current HTML5 game, but the GUI job you have to develop from scratch.
NOTE: I will be using this in Game Maker Studio...if that helps.
Thank you for your time!
This could be the start of a long and exiting journey...together
Regards,
Morne Booysen
[EDIT] From the comments on this topic I decided to change this post to make this an open learning experience (myself as guinea pig) for the community...
I will try to give more information on this job and limit it to only Job2 (which is only reskinning of existing game, which I made in less than 3days)
http://dl.dropboxusercontent.com/u/23855515/index.html
If I do award the game to a local artist I will keep full record of the finances here, etc. If the artist wants to remain anonymous that is fine, but I encourage open bidding here - uhm I hope its not against any forum rules?
Ok the extra detail for the requirements:
- Graphics must be your own from scratch, and for exclusive full license.
- 2D only - side view.
Resources needed:
- 1x Icon of game (it serves as the add to publishers, so super important) - 100x100px
- 1x Splash or Title Screen of game "Save The Plants" - 320x480px (menu buttons must be separate, thus not part of this image)
- 3x Buttons "Help", "Start", "End" - max 144x73px (can be smaller to fit your style, but all 3 must be same size and not larger)
- 1x Ground (dirt) - 320x40px
- 1x Mountains background - 320x80px (transparent above mountains)
- 1x sky background (very basic blue hue) - 320x480
- 1x larger Water drop - 20x20px
- 1x small water drop - 8x8px
- 1x Hail (please make this rounder like a ball of ice) - 20x20px
- 1x warning pointer (roundish shape) - 16x16px
- 3x different clouds - 120x30
- 6x plant growing animation - 32x32px (should look like it is planted on ground dirt image if placed randomly)
- 2x(sub images) 1 Animated Hand to use as in-game tutorial for controls, showing a touch animation - not larger than 100x100px
Total: 23 static images. Need *.png format and source files when done, your best 2D style and creative freedom is fine, aimed at kids.
Job time maximum expectation is 1 week, but feel free to quote as well.
Current Sprite texture page directly from the game for reference: (just ignore additional sprites on this texture if not listed above)

https://dl.dropboxusercontent.com/u/23855515/SaveThePLants/Save%20the%20plants_texture_0.png
Comments
I wont fit the style of this game, but I'm very keen to get involved with the local game development community.
You can check out my concept art here - http://be.net/rashieqsasman , if you ever develop a different styled game in the future, definitely get in touch!
Best of luck with your new venture!
Rashieq
Try to enumerate exactly what you need and which graphical elements will need to be built - be as specific as possible: Give their pixel sizes or screen percentages, colour needs, transparency requirements, animation information, setting and context, etc. Not only will that serve as a checklist of what an artist needs to do for you, it'll also help you and any potential artists price the work.
An artist trying to replicate a UI style might spend forever trying to get the corners of the stars looking right, meanwhile you don't even need stars and you're actually just talking about 1 screen frame, a text area background, 3 button backgrounds and 4 button overlay information sprites. Without a concrete spec, you're going to have a million communication problems on top of the thousands that a normal game development adventure already has ;)
Game design is 90% making realistic, useful lists. Then the other 90% is about thinking really, really hard about implementing those lists.
I'm still open for more people to send in their offers and even CVs as some of you have done...since I will be doing many projects requiring the same skill set ...
Oh and I updated to game to make sure there are enough plants now, sorry I was busy doing updates, so it works more as intended now.
http://www.gamasutra.com/blogs/AdamSaltsman/20090724/2571/Pixel_Art_Freelance_Best_Practices__Guidelines.php
http://2dwillneverdie.com/blog/how-much-do-sprites-cost/
Granted the numbers are in $$ but I think it's a pretty good start to understanding pricing for art.
Graphics done and game updated all for cost of R0!
You can see new graphics here, of you want to license this HTML5 game for mobile web, feel free to contact me:
dl.dropbox.com/u/23855515/index.html
How did I get the new graphics?
Well my wife, for the first time in her life, downloaded the free trial copy of Adobe Illustrator and did 1 day of tutorials.
Then 2days of drawing (as a newbie) this games graphics, then 1/2 day of tweaks to make it scale correctly in the game, and since she didn't know how spritesheets works I had to show her and ask her to re-save all the images.
Done
[EDIT] I see the texture pack above already auto updated from the dropbox hosting of this game demo haha
I was wondering if plants would continuously spawn, but no - there was only a certain amount of the and the game actually ended.
[EDIT] yeah its a bug, i forgot to de-activate object in tutorial mode/state.
New plants will spawn when game starts after tutorial.
Thanks, for the test! I owe you a beer, dislekcia
It should work now
If I misunderstand the tone, then my apologies, but I just thought I would express what I observed.
In all fairness, it is not R0, since her time was 2-2.5days.
I just think that my original post was alot more fair than I was given credit for ie R2000.
But then again, I made the mistake to think people will just quote on the low level graphics without any animations (and not on time based), but I see the people here are actually quoting on the best skill level they have - which is a good thing. I learnt much and need to adjust my approach. I also found more applications when there was a price advertised, then when it was open ended with me wanting the artists to quote.
Today I published the game to 5 publishers, lets see if anyone bites on this little silly game...it is just an experiment.
Don't take things so serious man, it is very difficult to bring emotion across on black and white.
It's of course your right to go to the lowest bidder (most surely a mistake), but it's not a good move long-term to give the impression that you think good art should also cost as much.
But yeah, not taking it too seriously, just giving you a headsup.
I think @Boysano was just happy that his wife did what she did and he's now got graphics. Yay for everyone :) (especially @Boysano's un-named wife - hi - who got to learn a new skill)
(I bring up the Hartebeespoort thing because it cost me R200 in petrol to drive out and see him to discuss the project. I did that 4 times before I got a spine.)