Indiestatik's top 100 most anticipated games of 2014 list
There's some local representation on there. So many things to look forward to buying and then never getting around to playing too! :)
http://indiestatik.com/2014/01/01/indie-games-2014/
http://indiestatik.com/2014/01/01/indie-games-2014/
Comments
http://www.rockpapershotgun.com/2014/01/02/the-spectacular-2014-preview-spectacular-part-1/
Got Broforce forcefully broing on the page there. :)
2014 is going to be sweeet!
Murder Mystery Business Sim
August 2014
Turn-based Agatha Christie"
Whoa... Uh. Want!
Mansions are the superior location to bask (aside from jacuzzis).
http://www.gamasutra.com/blogs/RyanCreighton/20140103/208013/Steam_Greenlights_Games_in_Bulk_Because_Most_of_Them_Dont_Get_Made.php
*Wonders what hope I have of finishing my silly dear esther thing about the end of the world now that I know the sequel is about exactly that. Also low poly art. That ship is sailing fast. Ack!
There are way too many games that I have made that have gotten to the point of being kind of cool, but then due to the expanse of my ambition I dropped them instead of releasing anything at all. If there is something there that has value to other people then package it and stick it on a website, rather keeping it in a closet from which it'll never come out and you'll have to live with never being able to show anyone it because it's been left too broken.
Experiments are never a waste. BUT it's nice to have something to show for them even when they fail (it's nicer to have money, but than can be tricky).
And also, who says two end-of-the-world scenic tour games are too much for 2014?
AND! If your game is interesting then it'll be interesting even if it is a bit like Dear Esther 2, it's only if you are trying to make mega-sales in a saturated market that you have to worry about overshadowing by better marketed products. No one is seriously going to be like: "Damn, Dear Esther 2 invented End of the World scenic tour concept and this dude is just aping it in" if your game is interesting.
Remember how sad you were when Notch gave up on his stranded-in-the-heat-death-of-the-universe game? FUCK. Don't do that!
I always think of this, from a book by J. Michael Straczynski: