*[HIRED] RetroEpic - 2 Programing Positions
Hello Programmers, RetroEpic has a position for you!
Requirements:
• C#
• Unity Knowledge
• Game Portfolio/Passion for making games
Advantages:
• HTML5
Other Info:
• Salaries are market related and dependent on experience of the candidate.
• We unfortunately cannot offer relocation assistance at this time.
• We're expecting to appoint the new candidate early January, the start date would of course be dependent on the candidates availability and notice periods.
RetroEpic is a Cape Town based studio doing work for hire for overseas and local businesses in games and interactive media.
We also slowly working our own games which is pretty darn exciting!
Contact info@retroepic.com to setup a meeting.
The team is excited to be growing and we look forward to a having new member.
Requirements:
• C#
• Unity Knowledge
• Game Portfolio/Passion for making games
Advantages:
• HTML5
Other Info:
• Salaries are market related and dependent on experience of the candidate.
• We unfortunately cannot offer relocation assistance at this time.
• We're expecting to appoint the new candidate early January, the start date would of course be dependent on the candidates availability and notice periods.
RetroEpic is a Cape Town based studio doing work for hire for overseas and local businesses in games and interactive media.
We also slowly working our own games which is pretty darn exciting!
Contact info@retroepic.com to setup a meeting.
The team is excited to be growing and we look forward to a having new member.
Comments
Does the asterisk apply to the eggs only, or to the bacon and eggs, or to the love for bacon and eggs, or to the portable gas stove with a love for bacon and eggs? Also, I was looking for an asterisk at the bottom with fine print, but it seems to be so small that I can't see it.
And removed my distracting bacon and eggs humor - because they were too delicious obviously :P
<1 year: R10-15k
3 years: R20-R30k
5 years: R30-40k
Very willing to be corrected/hear others opinions. I would say the sexiness of the work can make those figures much lower, but then profit share etc start to come into the equation.
But it sounds about right?
(Though I'm not trying to put pressure on RetroEpic to be tied to these figures, there's so few companies making games that are hiring programmers, I'm f@king grateful that RetroEpic are contributing to this industry and succeeding)
But I really am curious about what market competitive salaries are for games programmers (and am happy to be wrong).
Like @TheFuntastic said, sexiness and profit share would obviously affect those figures.
I think that will really help people get a good idea of the average salary structure out their. That way you know if you are expecting too much salary wise, or getting short changed. I know it will help me definitely :)
I think it's possible the numbers will come out a little lower than the ones @TheFuntastic posted.
Obviously I'm also interested in game artists and animators salaries etc, as well as profit share (if the survey can somehow factor that in).
We've found that developers who have shared their work with the world add far more value to our team than those who have managed to coast through their day job for a couple of years. Absolutely agree - it would be extremely helpful if it could include some metrics on project scope and budgets. Running it annually could also help gauge the growth of the local development industry.
I know I've heard interest in setting up such a thing from various community members with various degrees of resources and conviction.
But... I don't think industry standard salaries matter much when it comes to incubating games... I'd think a better way to work it would be for the "SA Game Fund" to pay just enough money for the developers to buy food and pay for rent (etc), and then for the developers to have a lower debt to pay back when they release the game (and a better incentive to finish the game because living off ramen noodles isn't especially nice).
...So in an incubator scenario the salaries would be based on what they need, not what other developers earn.
[Back to the OP]
We've seen some great applicants and have run through the last of the interviews. Thanks to everyone for their submissions, we'll be in touch shortly. It's been great to get to meet you and I hope to see you all at the meetups.
To those of you who've read this too late - visit MGSA more often! :P