[Tools] 3D for dummies
Well, dummy, just me :P
I'm thinking of getting some fundamentals in 3D down (cos Unity... XD), and wanted to pick up Blender. Is it a good place to start, is it a good prog to learn, is it going to help me more than hinder me, or not?
Thanks guys :)
I'm thinking of getting some fundamentals in 3D down (cos Unity... XD), and wanted to pick up Blender. Is it a good place to start, is it a good prog to learn, is it going to help me more than hinder me, or not?
Thanks guys :)
Comments
I also think that you can get a student version of Max and Maya, since they are both part of Autodesk now.
Also what @shanemarks said, the principals are the same. I learned most of my 3d from Bryce, using Primitives and Booleans before moving onto 3ds Max 2.5
To break it down, in 3d, all you can do is MOVE ROTATE and SCALE in XY and Z. And that applies to everything. Whether it is a vertex, an edge , a face (polygon) or a model. This is the same in all packages :)