Retro handheld electronic games
http://www.pica-pic.com/
I don't know who ever had or played with these handheld electronic games but they were before the Gameboy and I thought at the time they were pretty cool. Now there's a website emulating them.
Looking at them now with designer eyes, I think it's fairly incredible that they managed to get the illusion of animation and movement using fixed positions in the play area. It kind of makes me want to challenge myself to make a game where everything must be in a fixed position.
Design thoughts?
I don't know who ever had or played with these handheld electronic games but they were before the Gameboy and I thought at the time they were pretty cool. Now there's a website emulating them.
Looking at them now with designer eyes, I think it's fairly incredible that they managed to get the illusion of animation and movement using fixed positions in the play area. It kind of makes me want to challenge myself to make a game where everything must be in a fixed position.
Design thoughts?
Comments
I suppose hand-held consoles couldn't match what their console/pc equivalents could do. Come to think of it, it's amazing that they got some of the same licenses of popular games.
I agree with you that it's rather interesting that the same mechanics are applied to each game. In most of them, you evade and then try "score". Come to think of it, most games almost follow that formula. Avoid the bad, get the good :D.
I grew up playing Super Mario Land on an original Gameboy and there was something to it that isn't necessarily there in New Super Mario Bros and them today. Like the fact that once you died you literally lost everything and had to start again, it added a bit of thrill and value to the game, you wouldn't just mess around in danger of losing a few levels.
I dunno, I miss that a bit :p