Emergent gameplay, speedrun, and Portal done in 8m30s
So I really like emergent gameplay. It's simply facinating to see how player can use a system, and a create a, somewhat, new and really interesting game.
So a bunch of guys did a speedrun of Portal, one, and I'm simply in love with how they break the game in so many ways.
They have posted what they did in a GDoc if you are interested.
So a bunch of guys did a speedrun of Portal, one, and I'm simply in love with how they break the game in so many ways.
They have posted what they did in a GDoc if you are interested.
Comments
Loopholes occur at the edge a game's rules, and require the player to be intimately familiar with the game, and it engine. This familiarity is often greater than that of people who made the game.
Interestingly enough I have seen some videos of Super Meat Boy where the player used exploits, but I am convinced it actually made the level harder.
If you want to read more about the topic I highly recommend this
(Yes I know the link is some shameless self promotion, and I have linked it before)