Dead Village - GTA-5 based in South Africa
Allow us at NGS to introduce ourselves.
We are very well connected.
We have a Disney Animator, Connections to all the major blogging companies and youtube channels in the SA eSports & Geek industry, We are in dialogue with several celebrities, we have a community, We are in dialogue with universities, we have a veteran high court attorney on board, CA’s, Marketing Team, that has worked in the Geek industry for years in SA …
CEO - CHECK
MARKETING TEAM - CHECK
ATORNEY - CHECK
DIALOGUE - CHECK
STORY - DONE
We even have dialogue for investments… We cannot release the info now, but what I can tell you is that, the Marketing of this game has not even begun…
Trust me, on that… Our team ranges from 65 year olds to 16 year olds…
There is a lot that we are planning on doing over the course of several years.
This is not a game that we are releasing any time soon.
Rev share for all.
Here we are going to discuss game-play for our game Dead Village. We would like the community to be a part of the development process. And we are going to use these forums to allow members to contribute ideas and other contributions to the game. One of the topics that we are going to discuss down the road is the crowd funding campaign. Which is very unique as it is based on a vanity system, where you will be able to become part of the game. Developers & Game Designers will also be active here on the forums..
So to explain. We are building a zombie survival based shooter called ‘Dead Village’
It is going to be a game similar to GTA 5, both in graphics and game play except, that you will be fighting zombies instead of mafia and other classical GTA style content.
The game will be built either in Unity or Unreal engine, however we are prototyping the demo in UNITY.
Please give us suggestions and feedback here as we want our community to design the game, not us, we just build it!.
As long as we don’t move to far off track.
BETTER THAN ANYTHING EVER MADE IN THE RSA
The most successful game in South Africa is arguably Bro Force. The original budget of the game was minimal. They used unique methodologies to hype up the game which eventualy amounted in global awards and a feature in the move ‘The Expendables’ This was all done with a small budget and limited investment.
We have our own unique ideas and we are currently negotiating corporate investment for both the game and the delivery of a budget for the community.
We have a vanity crowd funding campaign, in the works, where you will be able to be a part of the game in your own personal capacity just buy donations starting at R15 dependent in your involvement. Imagine, for valentines day, you create the option of adding your girlfriend as a feature in the game. We cannot provide to much information on how we are going to do this yet, but it is extremely exciting.
Our developers are working on a shareholding and contribution basis, there are a ton of developers in cape town that want to be part of a start up. Literately, we have got a TEAM of 13 Staff members already and our DEMO is almost complete for testing and video editing
We want the community to drive and design this game! It makes less work for us and keeps us having a great relationship with BETWEEN the team and the community. Nut most importantly we will be able to deliver a game that you as the community want!
We will also be providing the assets that we use in the game for download, some for free and some paid, in fact, you will even be able to buy the games source code, hell if finances go well, we will make a large part of the game opensource.
The whole initiative behind this movement is to create a relationship between gamers and developers so that everyone can be a part of the game without knowing how to code. Wiki’s and various other things will be developed, tutorial and various other efforts.
We are close to getting endorsement from 2 well known SA celebrities who have agreed to market this game through their networks, corporate marketting is also almost sealed as a deal…We have minor capital investment currently.
The team is not made up of Just IT staff. We have a specialist in Market research & Corporate Champions that opened negotiations last year.
There is even a spin on the creation of a Upliftement Campaign for the underprivileged masses…This will take form as an education program.
These are only some of the methods that we are pursuing. Our vision is to create a community around a game that is designed by the community.
In fact, we would love for any sort of contributions, to story telling, sound, 3D assets, tutorials, blogging etc.. Your personal name will go into the credits of the game for your contributions, internship programs are currently in the works for highest contributors and those who would like to offer us their permanent services as programmers, will get a shareholding based on a Dashboard Management time sheet algorithm… We have even set up a business structure to cater for this!
The vision is more then a game! And we have the connections to make this work!
We don’t plan on mimicking GTA systems and technology, GTA is what it is, we have our own ambitions in mind and we believe that we can produce an extremely high quality game.
Our focus is primarily on gameplay, but graphics and physics will play an important role.
This is why we plan on using the Unity engine for prototyping. The actual development of the game will be in Unreal Engine as it is far more powerful and has many pre-built assets that we can use to incorporate into this game.
We also plan on keeping this game in development for several years. This is not something that we are going to deliver in 6 months.
As the community provides input and grows the IP, we will continue to build and attract other developers.
As for Fraud, it is only fraud when money is exchanged. If money is paid, we will deliver on that. But we are being very careful with this delivery.
We want to move things int he right direction.
NSG is an opportunity for township kids with unbelievable skill sets, to mix with experienced developers.
NSG is made up of award winning developers with Experience from Disney & other international companies.
We will not apologize for our upliftement of the impoverished… Yes, we have a 16 year old developer, but this kid puts most developers to shame, even teaching IT classes at his high school when the teacher is absent.
Soon, I will release CV’s to show you what we have.
Furthermore, this is not just about a game, but rather an ecosystem. I primary objective is to introduce black programmers into the game development industry.
We give chances and support the small, guy, this is something that MGSA has not done…
We have a mix of low level of experience, with high level of experience… I have 2 Holmes in Italy fully paid off, for heaven’s sake, one of our dev’s drives a Ferrari…
In the end of the day, we will be running an education and upliftment program for previously disadvantaged people that want to get into game Dev! This has been the vision from the beginning…
Dialogue has already opened with several universities…
This is not an amateur operation & we will be going big…
You will be surprised at how many people want to be a literal part of a game and how much risk they are prepared to put up to achieve greatness.