Nitrogen
About
- Username
- Nitrogen
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Comments
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Bensonance;32989" said: I put the low attendance down to the short notice/it being on Easter weekend and also just to the usual problem of low attendance when starting new stuff :). Well crap, I totally forgot about it! I do agree, the Easter weeken…
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Hell Yes. I'm assuming we bring our own computers - we're not using the lab ones, right? Though it would be kick ass to use that projector!
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Nope, it still works. Obviously if you click on a page number it wont, but the avatar, discussion name and number of comments all link to latest post
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Forums Updated Link underlines now look better Your Profile section under the profile menu Fixed some dark theme styling for the profile/messages pages
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@Tuism 1. Your Profile -> Discussions 2. That's coming later :P
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Forums have been updated! Added an option to everyone's user profiles to show stars & options for each discussion on the main discussion list. Fixed styling of attachments and popup notifications Fixed google search bar on IE Fixed attachme…
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Nice man! That's crazy loads of work right there. Never mind the Diffing patcher and downloader, packager, etc.
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Very impressive! Did you leverage existing stuff to help build it? Building a WYSIWYG editor is a lot of work!
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I bet we still have a consistent stream of newcomers who land with no context and see MGSA as a forum and not much more. Yup. As part of my MGSA Spamwatch initiative, I have a look through the new users each day to see if any spambots are getting t…
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Not one of the MGSA talks that I've listened to was useless. Some were more interesting than others but all were awesome. The ones I remember most were when people came up and talked about their personal journeys - breaking into the European game de…
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Tuism;32494" said:[quote="mattbenic;32491"] People make weekend plans... Yeah, that. Personally I prefer weeknights, because it doesn't have to compete with everything else happening on weekends. Of course the fact that I work down the road from the…
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Elyaradine;32432" said:In the case of the focused feedback slots, I feel as if I don't really get to think properly because of how the game's only up there for 10 minutes, and how my train of thought kind of gets messed up by a bunch of other conver…
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I dont agree with @Dislekcia that having another meeting automatically makes the current ones "broken", there is more than enough room for both, and both serve different purposes. The main monthly meetups are for grand sweeping news and announcemen…
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Oh AWESOME. I feel exactly the same, once a month meetups arent enough and I'd love to do more hands-on stuff. Wits is the *perfect* venue for this, it's centrally located and much easier to get to (dont have to pay e-tolls) and it's open 24hrs, …
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From the screenshot, he's using Static Meshes for the floor. The "correct" way to do it would be to resize your floor static mesh down to a size that fits the characters in your game, and then duplicate it over the entire area you want to cover - ie…
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Fengol;32267" said:I was also going to say, checkout Cities: Skylines! Guess what I've been playing for the last 4 hours....
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dammit;32093" said:[quote="Fengol;31763"][quote="Nitrogen;31741"]I dont have control over this, I'm not sure if it was ever in the first version of the site - I remember wanting this too. I wonder if there's a Vanilla plugin for it... I'll look int…
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Crocopede;32069" said:Dying light looks damn awesome. But whats up with the price tags these days. We used to be perfectly fine with small budget AAA titles. Sure it took 4 years to be made. But we also only paid R300 a game. Now its R600. So in e…
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I like how the amalgamation of different perspective photos makes each building look wackily off-kilter like in a cartoon or something.
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Sweet! I didnt know they had 45 degree imagery of Cape Town! Looks fantastic. I always had a soft spot for isometric projection though :P
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Bernard;32054" said:I think a big big question is how far do you want to be able to zoom into your sim city? Everything still looks pretty from that distance, however a whole new range of complexities pop up when you want that level of detail from a…
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When I read this this morning, I shouted at my phone. "Valve you're so good at making games! Dont stop now! I want to see another game, anything! It doesnt even have to be Half Life 3 any more!". Sadly I dont think my Okay Google understood.
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I would recommend everyone here to check out Dying Light - Yes it's a zombie game, but it's also one of the most beautifully rendered and realised cities I've ever seen. Every detail from the tiles and zinc cladding on the roofs to the dustbin bags …
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Sweet - I like this idea! I think my username is Mikepote. I'll add you guys tonight when I get home.
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Time to get content on the marketplace. Exactly. There's going to be a hell of a lot more people looking for stuff to help them build, so it's a good time to get in there!
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I'm continually amazed at Epic, they are breaking the traditional barriers all over the place! UE4 is quite a lot more challenging to work with than Unity, but they are slowly getting better - the latest release has included an "Add Component" butto…
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Sorry about the images which I've edited in Karuji's post - the forums are inserting images as HTML tags which dont work, you have to swap with [raw]...[/raw]
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Hey guys, the forums have been updated. * We now have a mobile theme. * Profile pages have been improved. * added footer links. The mobile theme should work on all devices, for both light and dark themes. GIANT SCREENSHOT:
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Fengol;31788" said:At some point we need to address the mobile theme because the spoiler and code formatting don't work. Posted from iPhone The idea is to eventually just use the desktop theme for both. It's already pretty usable on mobile devices,…
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Okay I've updated the forums. What's New You can now unheart things You should be able to delete your own posts now Lists now have bullet points yay! Fixed < and > symbols getting stripped out of your posts (hopefully) Fixed images in po…
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Fengol;31776" said:What? Something I'll try to fix in the code :P When you get a little (1) next to your notifications, that (1) isnt cleared even if you've visited the thread and read the new reply. It only clears if you click on it.
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The one thing I'd love to fix is when you get a notification, to CLEAR that notification if you've already visited the thread it's notifying you about. Pretty silly.
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Elyaradine;31742" said:Looking at the Discussions in someone's profile seems to return malformed html that causes the page not to display. http://makegamessa.com/profile/discussions/32/Nitrogen Oo, nasty error, the page doesnt finish outputting. Ok…
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dammit;31678" said:Not quite a theme issue, but could we get back to having the email notifications about posts include the actual post content? That would be swell. I dont have control over this, I'm not sure if it was ever in the first version of …
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Ah okay cool I'll have a look at both of those.
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We've come quite a long way: https://web.archive.org/web/20120701003511/http://www.makegamessa.com/discussions vintar;31669" said:Great work guys looks fantastic. One thing, can we get a "Home" button at the bottom of threads again? I didnt think …
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So many removed / missing images :( @Bevis, have you considered using imgur.com? It doesnt remove your images like the other places do.
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I've fixed the couple of bugs mentioned here, improved the dark theme and added very basic image resizing. You can at least browse through @Elyaradine's Art Dump now without fear! (Amazing work in there dude by the way, it was quite cool to test th…
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Yeah! It's growing on me too! I whipped it up quickly last night, so it's got some rough edges but it's off to a great start.
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Elyaradine;31622" said:[quote="vintar;31616"]Farewell "mark all read" button. You were a good friend.... :P I belive it's still there, in the drop menu when you click on your avatar in the top right. [/quote] That's correct! It's just hidden under …
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Thanks for the words of encouragement guys! I see there's some issues with images not resizing, I'll have a look at those tonight.
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Whipped up a dark theme while I was at it - you'll be able to choose this through your profile.
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I've finalised the comments page, I'm quite happy with the way the Thanks hearts turned out, nice and juicy.
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@damousey the Discussion page is still under heavy development, but here's a preview in an unfinished state:
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Front page pretty much done! I'm just getting the comment view looking better and then we'll be ready to start using it.
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This is one of the best terrain / water interactions I've seen so far. It's pretty temperamental and only works on chrome, but it's amazing. http://www.chromeexperiments.com/detail/craftscape/ Use WASD to move around, click "Water" at the top t…
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Driving back from the meet up on the highway, I realised the gantries are actually different for each side of the highway. If you split your road into two lanes with two separate sets of gantries, it will avoid the serious problems with only one pla…
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Thanks guys :D @Tuism - Yes those are all valid points, The dates grow in complexity depending on how far in the past they are, so it starts with 6:00pm (if it's today) then 6:00pm 12 Feb (If its this year), then finally 6:00pm 12 Feb 2014 (For a…