Tuism
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- Tuism
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OH EM GEE. This sounds so awesome. But I feel so lost regarding the Shader topic. The workshop was amazing but I guess I'm still not quite there yet. Guess a jam could only help though :)
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Aw I really like boardgames but I would like a digital jam personally. Thing is we've not really had the best responses to boardgames lately. I understand that we can boardgame jam and kinda advance the agenda (pun intended) but it's just intrinsic…
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Well we have a 24 hour train ride from CT to JHB, according to the discussion here. I think we should extend that to another 24 hour somewhere else... Before or after. Perhaps we can 24 hour on a stationary train before running for the live one :) …
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@SubiyaCroyolite And that's great for the purpose of learning how this and that and that thing works. Whether that's great for making games itself is another matter altogether - and that's generally the matter that we all speak about around here :)…
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Yes, there's a great example there - the artists and the sound guys around here engage on those topics here in a constructive and productive way. The key words here: 1. Constructive. 2. Productive. And thus the art and sound guys say things to as…
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@SkinnyBoy, it seems to me that you keep repeating this: "I like doing these things, not necessarily for the goal of games." And we keep repeating this: "Our primary goal is to make games, and we'll try to do it as quickly and as efficiently as pos…
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My new prototype wants a home on the night after my birthday :) Kthx :D http://instagram.com/p/pmLR_lt1Q5/
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Would not have missed it for the world: This is how I did my workshop: on the border of Vrystaat: http://instagram.com/p/py0UQON1Ql This is how my attempt to make an outline shader turned out: http://instagram.com/p/py03oqN1Rh Thanks for the imme…
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@SkinnyBoy there's nothing wrong with doing research and making things that make games. But then you're making things that make games. Around here, we prefer to advise people who want to make drum music to not farm for goats and people who want to b…
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Yeah man, don't disappear to work on the game in isolation, show as often as possible, that's how you get feedback, and as you can see feedback is the best way to get better, not genius, not talent... Feedback. And tons of it. Good luck and see you…
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Found the best signal I could, now refreshing frantically :)
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Long story short, I may not be able to do the hangouts due to the crap signal I'm getting here... I hope I can. Gonna try it anyway. How do we get in with the hangouts? See you tomorrow... Hopefully!
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Made payment, but used my real name as reference... Sorry >_
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Where do you start with Indiedb to get to using this exposure you speak of? Just add your game here? http://www.indiedb.com/games/add Does that create this dedicated forum that you're talking about for your game?
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I really really really wanna know how indiedb works. I don't see any way how it contributes to eyeballs cos there's no forum no feedback opportunity, it seems. How does it work??? How are you using it? (I remember asking about this before XD)
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Dude you guys are kicking ass! :D And the eventuality is only for games who make it, plenty still don't :) I have a question - your website kicks ass, is it a template or did you guys build the template from scratch? I'm looking for a good template…
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I personally agree with @dislekcia's view on people believing that they're special. To quote "She's just not that into you": “We're taught that in life, we should try to look on the bright side. Not in this case. In this case, assume rejection first…
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OK cool, it didn't come across that way, so I'm glad we got that out of the way :) Looking forward to more gameplay... Cos ultimately that's what we care about here if we're supposed to be looking at a "game" :)
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@I_Am_Developer I get the sense that you're defending something simply because you made it, not because you are convinced that it is perfect. Here's the thing - the feedback these guys have given are not an attack on your work, your voice actor, o…
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No no no I wasn't snarking, I was just observing the fact, and that it may have had to do with your attitude towards the topic. ME's probably one of the rare projects that did its own engine and didn't die a horrible engine death, from what I've see…
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A ) I'm so sad that I can't join you guys for the physical workshop B ) I'm so sad I won't be able to catch drinks with @dislekcia C ) I'd like someone to confirm that they've tested or will test the whole hangouts thing, any kind of response to tha…
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I think that caveat that you're advocating, @rustybroomhandle, is based on the fact that Maker's Eden is built on your own engine, right?
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I'm super looking forward to this, but please please please please please make sure the Google hangout thing works, I'm still hanging on to the hope that I can attend remotely without problems, even though I anticipate that everything that can go wr…
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It does look really good! The quality of the models and the animations really show :) Agreed on many of the previous points - I doubt that new players would be able to understand or find anything in that world - walking in the lake would be the las…
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(Like in Threes when you drag tiles in a direction and have the option of not completing the action :)
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Thanks @pantsula! The combat thing is a consensus among many people. Did you play with the combat rules in the current ruleset or did you manage to test with the new suggested combat rules? (two posts above, so you can move more than one unit at a …
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Can we ease all this stuff down to simpler English, or even maybe bullet points of sequence of events? XD For example, is this right? South Africans studio/individual makes stuff here. Pays for expenses locally, pays vat because it's part of any p…
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As much as I'd love to make yet another boardgame, I need the ones I've already made to get more traction (e.g. people being interested at all :P) before making more more more more :P
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I think the video wasn't saying Phil was or wasn't an asshole, but rather just commenting on the how he became the symbol of the celebrity asshole rather than the person. So yes, he behaved like an asshole would, some of the time. But asshole wasn'…
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Reasonable people aren't newsworthy so you'll never hear about them. The 1% loonies will get 90% of attention because they shout. Extreme views too.
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Great vid. Though I never quite *got* the magnitude of the Phil-bashing, I can certainly understand how the internet makes and breaks "fame" whimsically. Boxxy, Flappy, Sarkeesian, some of the other concept-embodiers that I can remember. Some learn…
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Yep yep, the switch to Unity isn't for "ease of use". I've been using Game maker for a long time (well ok 2 years now) and I've started to learn Unity for the past... 6 months to a year, can't remember exactly, but it was definitely not easier. In f…
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Wait, so we should ALL be VAT registered and we should ALL be claiming 14/114 from all our expenses? Or are all those above true ONLY if your revenue is greater than R1m per annum?
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Ah that's probably because the movement is treated per axis and not per direction? So does that mean currently the movement circle should be a movement square? :p
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I approve of the many TUs being employed this thread :p
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Dude you're killing it! Awesome stuff :D
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Have you heard of Transistor's battle mechanic yet? :) What you describe here reminded me of it, and also of course our own Stoic over here has a similar vibe :) Also has shadows of Super Hot :) Gave it a play and it feels a bit like Frozen Synaps…
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Interesting! @WelshPixie showed me this writing gender analyser: http://www.hackerfactor.com/GenderGuesser.php#Analyze And here are how it analysed my writing: Genre: Informal Female = 436 Male = 1646 Difference = 1210; 79.05% Verdict: M…
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Looks interesting :) Well it looks like Limbo in reverse :P Looking forward to seeing how it plays! :)
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Character development... Final Fantasy VI had epic character development because it intertwined between so many different ones, and was done so well. Though i'm not sure that character development is tied so hardcore into the gameplay... Every char…
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Subtle rule change experiment! I haven't updated the PDF file with this yet because it's just this one thing, but I'm proposing one small change to the rules that seems to significantly change the combat in the game: When taking a move action, you…
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GOOGLE :) Find tutorials, follow them. I started with Unitycookie (cgcookie) http://cgcookie.com/unity/ Here's an entire post full of links: http://answers.unity3d.com/questions/12321/how-can-i-start-learning-unity-fast-list-of-tutori.html Game Ma…
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Even if we/they/whoever don't have time to edit them, we should definitely put them up. Should have put them up :/ I hope we can get these things more organised in future, I think it's really important for visibility and content and is just generall…
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Thorsten said they should go to the AMAZE channel, which makes sense. But we should definitely add them to our channel!
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I've mailed Christo too, Thorsten put me in touch with him. Dudes we must make a plan :)
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What does that mean now?
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pantsula;23821" said:Love the concept art with the anime feel. Can't wait to give it a bash. Ran a play through with myself quickly, some initial thoughts, which will probably change after a real game: 1. Love the setting and how it ties the gamep…
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Edit: Re-reading, it feels like this post could come across as being aggressive and defensive, it's really really not, I'm just describing my design goals and thought processes! :) Thanks for the feedback! :D How many times have you played Cartel…
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OH RIGHT. How did I forget that LD masterpiece :D