Tuism
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- Tuism
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COME TO THE COMMUNITY NIGHTS!!!! IT'S SO WORTH IT!!! Sorry for shouting but it's SO VERY TRUE!!! COMMMMMEEEE
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Yeah I agree. And it's not just about "angering the other side". When the carnage spills over to everyone, people who aren't involved get fired at for no good reason, with jargon and in-phrases that they don't understand, and it creates a sense of h…
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Juvenile sells papers. Reasonable... doesn't. I'm not saying "people are only doing it for publicity". I'm saying the thing that gets talked about gets noticed.
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Thanks!! :D It's taken many, many many many many crazy mixed up concepts to get to something of th As soon... As I unbreak it :/ It's not playable at the moment... sigh >_
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OK, it's time for Self-Imposed Sleep Reducing Hard Deadline™ - I want to show my little creation that I want to show for rAge, and I have a bunch of stuff to do for A MAZE already so I'm not sure if I'm not biting off more than I can chew, but... H…
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@dislekcia, ok no I didn't know about all those incidents. My experience of the coverage basically felt like this: Not saying what you're saying is wrong, I'm just outlining my experience of it, from someone who didn't dig that deep. I guess I'm …
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BlackShipsFilltheSky;26377" said:@rustybroomhandle Every time I speak to an journalist at an event, we give a knowing wink to each other at the end of the conversation. Both of us knowing he/she is going to write outrageous lies about how much he/sh…
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Well I don't even know if it's possible for the rest of the stack to fall. So it seems like the entire thing is only resting on the last cut. That's how it feels, I don't know if it's how it is... And like @Pomb said, I expect the tower to be a towe…
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C-C-C-COMBO BREAKER!!? :)
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I don't so much mind the paying as it would have been nice to have that info ahead of time, and I'm not talking about me specifically, but other people. It's not very obvious. I think there's plenty of reason for the show to have commercial interest…
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Yeah the mechanic is cool, the idea is pretty immediate to explain to people, so that's always a plus. You need some feedback (YOU NEED MECHANICAL PROTO JUICE!) and a sense of "fairness" - it's difficult to tell when you'll live or die - the Grow ga…
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Hey guys! Do people need tickets to get in for AMAZE? I never knew that was the case, but a friend showed me this: http://www.amiando.com/YRHWMFJ.html How does this work now?
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I can Falcon Punch. Can I apply?
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Yeah so it doesn't sound like a puzzle game really, it's a dexterity game - momentum and things makes it possible for you to hit things unintentionally, maybe something gives you a time pressure... Maybe you gotta figure out a good route, or somethi…
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Been doing daily spitpainting, speed painting every day is not only fun, it's really effective at levelling up :D Here are some of them: Enjoy! :D (I did!) (edit: Fixed links, and realised Facebook wasn't the best image host to be using) …
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The difficulty is deceptive actually, as long as you can clear these two conditions you can win: 1. Keep one of the lanes alive 2. Hit another lock lane powerup on that lane. It's defintely not as hard as, say, Super Hexagon, though it *looks* it. …
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First reaction: words isn't really enough to get across what's in your head. So make something, show us :) Your initial description sounds like it was a dexterity game, but you're calling it a puzzle... Is it real time or turn based? Is it grid bas…
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What? Wings beat no wings anyday. But I'm biased. Towards wings. Nice collection of work :) Have you got stuff into games yet? :D
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My greatest football achievement is having once reluctantly scored 10-0 against Man U. I think it was Fifa '11. Or some such. It's a shame I'm not in CT. Or I'd... Be able to entertain you for hours with my non-skills :P
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OOPS XD But ok just change the words around, the point still stands XD
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Yeah that's rather senseless of Apple Google, to pull a game that was published BEFORE a game it claims it has cloned. But ultimately, they're all clones of someone. I'm not really digging the fact that Apple's Google's obviously taking sides and a…
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Need a better link that I can click through to :P
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Wowee dude! You guys are killin' LD48! :D That looks insane, will definitely give it a play! :D
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Hi. Would you mind clarifying? ...in the world? ...in your home town? ...that you can visit? ...that are looking for interns? ...that have gold jacuzzis?
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Which talks/pechas are happening?
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Well done! I love the premise, that it's so simple and so damn hard! I did eventually win the game, 117 seconds I believe it was. The music is cool, the graphics serve very well. The only thing I didn't understand was what collecting the blocks di…
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Also, any sort of portfolio, areas of interest, etc would help you. Basically you need to learn to talk about yourself so that people can get a better idea of you instead of "hi i want to job shadow in games".
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Of course! :D The community of minecraft is amazing and it's a great for non-technical people "engine" to make stuff anyway :) thanks for the info! I'll look into it! :D
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HOLY MOTHER COW DUDE THAT LOOKS INCREDIBLE!!! This whole mining minecraft for assets thing is amazing, is there a standard... API... type thing that makes it work? Or is it super involved? Colour me INTERESTED! :D
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Had a compact game of Cartel, which kinda came about due to the rule change about combat (ability to move in groups). http://instagram.com/p/sHLpmON1Z-/ So another rule change - you draw as many cards as all the floors in your buildings tied for t…
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Looking forward to playing it!!! :D And who else is jamming??? Come on guys! :D Unrelated to LD48, but I was also making a game last night :P
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Compo is much more prolific, it's tighter and gets more eyes on it cos of the Western notion of "heroism" - it's much more impressive if something is impressive and made by one person, rather than a bunch of people :P Basically it's a smaller hoop …
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@Crocopede it works however people want to - LD has an individual and team thing. The Individual one is called LD compo, the LD team thing is called the Jam. The compo is more strict, 48 hours, all work must be your own. The Jam is more relaxed, 72…
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Interesting, is this an answer to moonbase closing down? :) (I'm not a programmer by trade so I'm more curious than anything else :)
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Yeah it's all personal preference, what someone's good at may be another's biggest nightmare, so you gotta factor all that in. If you know UE4 and you can use it proficiently then there's no reason to learn another engine, unless it's giving you tro…
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Thanks for the heads up :D Investigated, and it looks like a MTG maker :P I'm dropping some communication with the creator to see if they have plans to really open up the floodgates for more mechanics than mana and spells :)
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Yep. And internationally really.
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Thanks man! Much appreciated :) Man it's hard to get feedback on physical games, even when I'm talking about art and theme :/
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We were discussing that here: http://makegamessa.com/discussion/2324/event-ld30-joburgers-august-22nd-25th#Item_3 Though I think it's not going to be possible as @edge3 Ernest isn't going to be able to be there for the duration... Ernest? Comment…
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Yeah that's the problem, I've found. Explaining my game was just too much of an effort, and I agree I needed to make it a lot simpler, but the simpler it was the less interesting it was to me XD Ultimately yes, I need to make a call and make it sim…
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Hehehehe, I see you got that "challenge someone to play" thing too :P Contactics did a good job of influencing :P Does everything fit onto one side of the card? :O Wow :O Looks like everything's there, but what you need to do is blind test it on o…
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So... There's this idea I've been kicking around in my head. I know I keep saying DON'T DO ART UNTIL THE GAME IS READY FOR IT and DON'T WASTE TIME ON STUFF THAT'S POSSIBLY GOING TO GO NOWHERE BECAUSE PUBLISHERS DON'T BUY ART blah blah... But I'm on…
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Oh ok, my mistake :) Then I dunno, the best thing you can probably do is go ask for quotes from Jetline or Minuteman. Minuteman is more "artistic", they seem to be more flexible with requirements and things :) Have you made prototypes of your game…
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1. Have you seen the Shut Up and Sit Down of Diskwars? :) http://www.shutupandsitdown.com/videos/v/video-warhammer-diskwars/ 2. Publishing is a HUGE task. It's certainly not as easy as "hey I made a game, you, print it, you, sell it, profit!" :) Es…
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Just to clarify what @Blackshipsfillthesky is talking about - talking about something before you make it CAN EASILY make you NOT MAKE THE THING, either because: 1. You feel like you've achieved something already by talking about it OR 2. You talked…