Eron - 2D platformer with a twist
Hey guys,
So I recently announced the game that I've been working on. I put it up on Greenlight etc.
Was wondering if you could check it out and provide some feedback?
Steam Greenlight:
http://steamcommunity.com/sharedfiles/filedetails/?id=393620837
Demo for Windows:
http://redsplatgames.itch.io/eron

Thanks :)
So I recently announced the game that I've been working on. I put it up on Greenlight etc.
Was wondering if you could check it out and provide some feedback?
Steam Greenlight:
http://steamcommunity.com/sharedfiles/filedetails/?id=393620837
Demo for Windows:
http://redsplatgames.itch.io/eron

Thanks :)
Comments
Also yes, what are the big blobs for?
Looks good :)
Walking slow sets up the mood, you can play the demo to see. It's kind of an intro. You're peacefully minding your business while all of a sudden you hear a crash, setting up urgency and then only allowing the player to run.
There are indications for the enemies yes. When you are in the "spirit realm" where the enemies do not exist, if you come close to them they slowly fade in to 50% opacity as you draw closer. I used this behaviour on everything in the start but it felt like it took away from the game's "secretive nature". What I mean is, if you traverse the world seeing both realms, it takes away from the "sense of exploration".
As for handling this in gameplay, the player has to constantly switch between worlds to see what's up ahead. Trial and error can also work but it's not a requirement.
Gameplay is basically about the player being challenged mentally and physically to switch among worlds to progress.
- Higher contrast between worlds, for example (day and night) or (peaceful and chaotic), (Paradise and end of the world etc)
In Soul Reaver, the spirit realm becomes a distorted version of the real world.
Will your main character ever be affected by the realm change? Or is it just a natural or tech-ability?
Interesting:)
Is there maybe another post-processing effect I can try?
No, the main character is not affected, it is a natural ability.
I did however find this:
docs.unity3d.com/Manual/comp-ImageEffects.html
https://www.assetstore.unity3d.com/en/#!/content/18433
[EDIT] Damn still need Unity Pro for it.
It's on sale right now ($0.49):
http://redsplatgames.itch.io/eron
[youtube]H3JURRC41mc[/youtube]
https://greenlightupdates.com/