BOOMSLANG! New Android Game
Hi All,
Please play my new game or download it for Android:
http://www.kongregate.com/games/JACLEMGO/boomslang
https://play.google.com/store/apps/details?id=com.xgamedev.boomslang
Silly little game made over the Easter weekend.
Feedback please!!! :)
Thanks
Please play my new game or download it for Android:
http://www.kongregate.com/games/JACLEMGO/boomslang
https://play.google.com/store/apps/details?id=com.xgamedev.boomslang
Silly little game made over the Easter weekend.
Feedback please!!! :)
Thanks
Comments
How about some screenshots? a description maybe? Just something to entice us into taking some time to have a look at your game.
BOOMSLANG, is a snake like game, with some tower defence components. Rescue the survivors, while avoiding barrels, zombies and yourself.
the front of the "snake" and back, has 2 shooters, they kill zombies automatically while you control the movement of the snake.
http://www.xgamedev.com/games/boomslang/
Any feedback would be great, even bad ones LOL
Was a little confused as to what was going on at very first and crashed into a wall. Though on the second attempt I saw immediately it was a snake clone!
I felt a bit headachey after a while because of the jittering of the players (since they seem to snap from one place to another). Would it be difficult to make this movement smooth? You can still have the player only turn at the grid locations (I presume it's working on a grid)? Should be not to bad to lerp the positions. I wanted to play longer but was actually feeling head sore after a bit!
Lovely game for just a weekend of work! There is a lot of juice that could be added to this game (bigger bullets, kickback from zombies being shot, particle effects!) but the gameplay is pretty entertaining I think (if you can fix that jittering and I'll def want to try again!)
Thought of making the bullets shoot at the mouse cursor? Might be a bit too challenging but could be fun
correct, it runs on a grid and they do snap, will smooth it a bit.
Yeah, planning on adding a store to increase:
Weapons
Fire rate
Gun range
etc.
Made it more for mobile, but thats a good idea (mouse shooting), then the user can move around and shoot on desktops.
The idea reminds me of Call of Snakes which looks like Nimble Quest:
I'm not mentioning this to tell you it's a clone - This day and age similar games ideas happen WAY too easily! I think it's good to know what similar games are already out there so you don't inadvertently explore the same thing other people may have already :)
Kick more ass! :D
This is especially true since there is no such thing as complete and utter originality in the world, and that's perfectly fine! It's the way your creation is put together that matters - it reflects you and your ideas! If you give the same topic to 20 people you'll get 50 different solutions :)
So - keep it up, keep exploring what you want to explore! :)
(that said, if you feel a prototype has been exhausted and you want to try something else, the ability to be not precious about your ideas and moving on is important too :) )
This was just a quick game, this is my main project for a company in US:
http://jaclemgo.carbonmade.com/projects/4902229
Grammarai looks interesting :)
I really liked the way I thought it wasn't going to get much harder and then it turned out that dodging zombies was actually hard. I assume you're spawning more zombies each time the player picks up a survivor and that's having an exponential effect on limiting the potential movement space.
Would be cool if zombies tried to eat survivors after a certain amount of time maybe...