Neon Shadow - TPG
Hi all!
This announcement brought to you from Tasty Poison Games! We've been a bit quiet but we've been working hard on our newest project. We are very excited to show you footage from Neon Shadow, a cyber-punk FPS inspired by games such as Doom, Quake, Duke Nukem 3D, and many other old school shooters. Please let us know what you think ^_^
Music: The Shoulder of Orion by Abducted By Sharks
Here are some concepts and other earlier artwork
We are planning on releasing soon on iOS, Android and OUYA. We'll post more progress as we go along!
Enjoy!
This announcement brought to you from Tasty Poison Games! We've been a bit quiet but we've been working hard on our newest project. We are very excited to show you footage from Neon Shadow, a cyber-punk FPS inspired by games such as Doom, Quake, Duke Nukem 3D, and many other old school shooters. Please let us know what you think ^_^
Music: The Shoulder of Orion by Abducted By Sharks
Here are some concepts and other earlier artwork
We are planning on releasing soon on iOS, Android and OUYA. We'll post more progress as we go along!
Enjoy!
Comments
I'm interested to note that you're planning on releasing it for the OUYA -- it's good to see development for that happening. ^_^
Any chance of a playable for outside of the office testing/feedback/good-times?
@Thaumaturge : Blood Dragon was a little bit of an inspiration for some of the lighting, it was actually TOO much an inspiration at one point and we had to cut back on the ridiculous amount of saturated primary (i.e. Blood Dragon) colours we had! We could have gone that route but wanted to distinguish ourselves from "oh, it's a Blood Dragon clone on iOS and Android", because it really isn't(!) although we thank the existence of the Blood Dragon for (just being so awesome and) giving us some lighting ideas! And yes, OUYA! Very keen to see how it's received there!
@BlackShipsFilltheSky : I'd love for there to be a PC version or at least a web-build or something, but even just saying that is dangerous! Can't make any (even remote) promises! For now we are on such a tight schedule that it is unlikely we could even if we wanted to (it's worth discussing around the office though!). But who knows, if it is successful we hope to release more content for it and then there might be (! maybe, can't promise, don't hold us to this! :p) a possibility for expanding to other platforms. Even though we are fast approaching release, it could still be early days yet! So I'll keep that dream in the back of my mind and maybe it'll be viable in the future ^_^
Looking forward in seeing it progress.
GG
Founder
Land of Gamers
We've tested this out in house (and a bit at the meetup) and we think it's going to be an awesome gameplay mode!
Also thanks to everyone who gave feedback and tried out our game at the last meetup. We are really glad that people seem as keen on the game as we are :D
Let us know what you think! Or if you have any other comments/suggestions, we are all ears. Otherwise stay cool, all B-)
Two-player-one-device is way fun! Lucky Frame's Gentlemen! is awesome fun :) I'm also working towards something like that :)
Some criticisms!! (That I hope are constructive).
1) I don't think this is the best music you could use to sell the game. It's quite tense and nervous, I'd expect something more aggressive or inspiring for a trailer. I know you guys are having some delays in licensing music or something... but I think this aspect could be improved.
2) Some of the footage used shows off the weaker aspects of the game. There is one scene in particular where the player fires the shotgun twice at nothing and then the player walks backwards and a dogbot comes into view. Being attacked from behind and panicking isn't really a strong selling point to your game.
3) You don't show your BFG (and only show the plasma gun as a brief tease in the zoomed out two players view). If there was a climax to the song then a BFG battle might be a nice climax maybe?
Heh, I like that image! I'd like it if that became official, I think. ^_^
Neon Shadow is in final testing and should be sent out to the powers that be in the next couple of weeks.
People will soon be fragging on Google Play, iOS and OUYA!
All hail the Pug!!!
Just a view questions regarding Ouya development. What development tools are needed to do this? Do you need to pay anything to do this? I started with Unity now. Seems like it's not cheap to do Android development using Unity?
I'm intrigued with the idea of developing for Ouya. I come from a console background. I even own a console gaming store :p so for the fun I'd like to try developing on consoles.
@Fengol @Elyaradine, Thanks so much, real credit must go to the lead dev (who I don't think is not on the forums actively). He put in an inhuman amount of effort and extra hours to get it released in the time it did. If you see him give him a hearty pat on the back and extra candy-flavored congratulations ^_^ not to diminish the rest of the team's efforts though, everyone put in a hell of a lot of time, effort, and soul into making the game as good as it could be!
@RickyGC I've got an Ouya and got the stuff working on there. You need Unity and the Unity package for Ouya installed and they have some guide for mapping the keys ect. but in terms of cost you can use the free Unity version and export the Android version for free as well using Unity 4.2 and up. It's like building a normal Android app. Haven't done much of this though just a bit. Go register as a Ouya dev it's free
It looks awesome!
@DarkFactionZA
From the official OUYA forums
"Very solid game. Exactly the shot in the arm Ouya needs."
"Can't wait to DL this when I get home! "
"This game is fuckin pimp! Can't wait to kill my friends in local multiplayer. "
\o/ omg very pleased indeed :D
[edit: added more exclamation marks!]
I replace with more exclamation marks!!!!!!!!!!!!
(!!!!!!!!!!!!!!!) :D
On that note... Neon Shadow made it to #1 on the OUYA store! getting ahead of games such as Towerfall in such a short space of time is a real awesome feeling!
Also for those who were wondering, Neon Shadow is due to hit iOS on Thursday!
Very exciting times :D thanks all for the kind words during ^_^
just letting y' know :) ( @RickyGC @Fengol @loet)
Well done guys!
Neon Shadow is featured pretty heavily in the latest ouya announcement!
I was wondering why the publisher/developer wasn't named Tasty Poison from what I can remember.
Congrats again!
Edit: Muddled second hand information from my side :)
I do see the Tasty Poison logo right after Crescent Moon :)
I've looked for any announcement but I couldn't find anything significant. Wish I'd known about this before I'd written this.
Anyway, everyone should go vote for them if you haven't already! They're sitting at about 72% to the top 100, as a comment from Crescent Moon indicates.