A dark, cartoon style action game for 1, 2 or 4 players.
Local couch multiplay (PVP with PVE) on same screen (split).
Inspired by games like Freedom force (art), Spy vs Spy (trap'em up) and Microsoft Decathlon (local multiplay).
@iceblademush did all the lovely character art and cannot be held responsible for the vacuum cleaner (and other) artwork :D
I tried to do animations with the bone feature in Spriter Pro, slicing static art, to much horror...
There is a cover system, crouch behind furniture to avoid incoming fire.
Crouching allows more accurate aiming too...
Some furniture contains traps as loot that can be placed. Kinda.
Known Issues: (many)
No win condition
Bad furniture placement (procedural level layout)
Minimap is currently broken.
Turret trap only shoots at player 1.
Avoidance AI is not avoiding.
Guard (dude in white) is meant to shoot and not do what zombies do.
Download playable build here. PC (Mac and Linux supported according to Unity builder, not tested)
It might be a tad too early to post this here, but thought early is better.
I would appreciate any feedback on multiplayer experience, game design ideas, anything really.
This is hard to test as a single person as it requires more than 1 player.
Many gameplay/design features like trap/counter mechanics ares not decided upon yet.
Thanked by 1Asriele