[SA Game Jam 2016] ShishkaBOOM
- Jam name (SA Game Jam 2016)
- 72hr entry
Team name: Knife Media
ShishkaBOOM is a physics game about a young, luckless shishkebab named Jerry.
Players control Jerry as he his thrown asunder through a maelstrom of conveniently placed raw foodstuffs. By using bombs and other special abilities, players will skewer their own unique recipes of veggies, meats and sweets to gain points and satisfy customers in the braai of a lifetime.
Some texture maps from textures.com
Some PBR materials from share.allegorithmic.com
A star and a heart clipart from clker.com to help trace the highscore banner and health in Gimp (lol)
Kevin Mcleod music: incompetech.com
Sounds from freesound.org
LATEST DEBUGGED BUILD: (21/07/16 - bug fixes, difficulty tweaks)
Windows 64bit: https://www.dropbox.com/s/rwdcwb1v2a4kaes/ShishkaBOOMWindows.zip?dl=0
Mac OS X: https://www.dropbox.com/s/uqhy3ug735i94o6/ShishkaBOOMMac.zip?dl=0
1. Unity is bugged when you play at non-native resolutions. Appears to be an engine bug. Play windowed to fix.
2. Score previously wouldn't reset after a new game. Because of this, only the latest build can submit highscores to the database.
Thanked by 1Larkison