Unity 5 convex tutorial (must have less than 256 vertices)

edited in Tutorials
Hey Peeps

I made a video tutorial for anyone stuck with the new physics engine regarding the following error messages:

Non-convex MeshColliders with non-kinematic Rigidbodies are no longer supported in Unity 5.0.
Cooking::cookConvexMesh: user-provided hull must have less than 256 vertices!


Hope this helps

Rock on!
Thanked by 1Tuism
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