Making 2D Games with Unity3D UI or Sprites?
I want to migrate from making my 2D prototypes in GameMaker to making them in Unity3D so that I can get better with the engine.
I've got the latest beta with the new (old NGui) UI elements but can anyone recommend if I should be using this framework for game elements or is it strictly for UI and I should be using Sprites?
I've got the latest beta with the new (old NGui) UI elements but can anyone recommend if I should be using this framework for game elements or is it strictly for UI and I should be using Sprites?
Comments
Sprites are ultimately just textures on quads, so whether you use simply 3D cubes or quads with textures it's about the same.
As for just 2D games, that's all I've done with unity, using the new 2D framework and it's worked pretty great. I also like the fact that you can still blend 3D elements alongside the 2D framework. I've never used game maker and can't compare.