[tutorial] Tweening 2D animation in Unity with Mecanim

edited in Tutorials
Found this, it's a very step-by-step look at how to use Unity's powerful Mecanim engine to create 2D tweening animation and manipulate it with script.
Think Flash-style animation. It's a hugely useful tool :)

http://pixelnest.io/tutorials/2d-game-unity/animations-1/

If anyone also has resources on this subject feel free to pop them here :)

Comments

  • I've been a fan of iTween for Unity for ages and it works for 2D and 3D
  • @Fengol, I've heard that iTween is slow om mobile things though. I like it as well and haven't tested it on mobile devices so for me it's been awesome. :)
  • My experience with iTween has been... less than pleasant, yeah. We needed to make a lot of adjustments to it in order to make it at least even feasibly efficient to run well enough on mobile platforms, such that we had one of our engineers basically rewrite it from scratch. It may well have seen a lot of improvements since (indeed, I believe from conversations we had with its creator that is has), but this was our experience with it at Arcade. Based on that - which, again, may no longer be valid criticism - I don't think I would recommend it.
  • [url = http://u3d.as/content/dented-pixel/lean-tween/31i]Lean Tween[/url] is another one I've used that seems good and apparently is more mobile friendly. It's also free.
  • We're using iTween too, but I'll be on the look out for potential performance issues if they do come up. Thanks :)

    While iTween is great, the tweening animation tutorial was for complex animations, like character stuff, while iTween is not good for creating complex animations VISUALLY with timelines and stuff, which is what a designer/animator needs :)
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