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Stray_Train
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Update! Made mistake with rotation So I thought I'd turn it into a first person dungeon crawler Now working on getting corners and sides to make walls, then on to doom style fps
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So much excite at this!
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@dislekcia said:Some sort of reason for the player to be firing balls, maybe? The balls were a side product of an idea I had: I usually find the angle between the player and the cursor with some trig and add set the ball's position to xPos += spe…
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Some people give up on everything too easily while others stick to things far too resolutely. Guilty of the former. Agrees with article 100% Also, While not strictly on topic I'd like to commend the writing style. Verbosity should be a crime.
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+1 To @AngryMoose's suggestion
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maybe "now under"
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No twinkie, built it up to a point and left it :( It needs MOAR effort in February
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@Tuism the original idea was to have the plane go lower everytime you missed a key (from WASD) until it crashed. Missing arrows would detract from the current patients life and make violent noises. Everytime a patient died a picture (probably of Sam…
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I couldn't make it the the ggj but I made a (really shitty and incomplete) game anyways. Called it: Link I've lost the drive to work on it but I'll write up a postmortem post about it next week some time. EDIT: Also, must give credit where cred…
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@Tuism there are be plenty of nearby places to photocopy :)
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Dammit too late
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@Rigormortis why not save all that data as one specially formatted string that you save to PlayerPrefs and decode that at runtime in the game? Like W1452L6 to show they've unlocked weapons 1, 4, 5, 6 and 2 and have reached level 6. Also, not neccess…
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@aodendaal got it
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I've got a half done tutorial, accessible by gergling "how does one crack?", do you guys think this is a reasonable way to teach the player how the game works? For reference, the test level is accessible by typing "crash test dummy"
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@edg3 No win condition yet, I'll add the timing in tomorrow! Will fix the bug asap as well
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So I've fixed up a load of bugs and the base mechanic works. What do you guys think?
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Dat math. I'll try work that in to a prototype this year
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@hermantulleken thanks for the post :) Questions: a(t) = A * f(t) + B * f'(t) + C* \int_{x=t - t0..t} f(x) dx What would f(t) look like? What I can understand from that is: The next angle to turn by = path offset function + the rate of path offse…
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@Elyaradine I've always wanted to know how to put together a desert scene. The modelling techniques involved, how to project normal maps onto the ground (footsteps, sliding sand), the material setup, color palette and the post processing involved.
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Is there a talk about the art behind journey? Shaders and tech used to make it look the way it did and stuff.
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Meanwhile, in Johannesburg...
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@D3zmodos, edited in instructions to OP
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Hey guys Many many soz for my absence, this game will have a nice postmortem post at the end of the competition, promise! Changed the title to reflect the changes to the game (no kinky chipmunks atm) and I added the build link to the OP. :)
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It does look pretty awesome :D Question: How does the procedural generation work? Cellular automation? Grids of pre made objects? Wizardy? It looks like it works pretty well
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Trivia: the word "skinnerian" has been used 54 times in this thread
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@BlackShipsFilltheSky have you seen the Extra credits video on skinner box techniques? Are skinner box techniques the same as skinnerian loops?
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Tangentially, @Rigormortis was that kickstarter for real?? How did he get to $21 345 :O
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I agree with @Rigormortis, start small and within your limits.
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Ha! Haha! Check out this game I made with a few friends at a game jam once. Was a rough jam it was :/
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"MY BRAIN IS EXPLOOOOODING" "DIIIIIIIIVEKICK" :'D GENIUS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Speaking of patterns, the sequencer pattern is pretty useful!
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"Savage Yoga Trainer" "Trendy Karaoke Bloodbath" "Mystery Barbarian School"
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I would've dressed up as a terrorist but then I took some exams to the face :(
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@notsimon207 it loads a page of html code when the file isn't in your Public folder (Public is a folder in the root of your Dropbox folder). I have no idea why this is :/
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@Tuism weird that didn't cross my mind when I typed it :P NaCl = native client @dislekcia do you guys use of the built in gui system? I read that eats up a lot of memory. As for loading crashes dafuq? All this happens just in chrome?
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@dislekcia Have you tried building a NaCl build instead of a normal web build for chrome?
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Whoa! This game is pretty cool :D Are you using particles or scrolling textures for the background?
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I apologize for still forcing you to download stuff. I haven't figured out the web player yet. I'll try and write a guide to doing that this weekend.
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Another character suggestion: Broku
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I used that very same article as a base for my boogers prototype! Kudos to Dev.Mag for getting noticed by Mike Acton :)
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This program excites me to no end, currently in development but you can use the alpha builds for the time being. http://www.kickstarter.com/projects/539087245/spriter
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Respect level > 9000
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Now with moar descriptive title :D wanted to call it "a game about a dude hocking boogers at strangers who are all crowding in trying to have unprotected sex with him" (@BlackShipsFilltheSky is pretty good with this name stuff) but you can't make ti…
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@BlackShipsFilltheSky I want it less to be about theme and more about fun gameplay. The reason I chose the name is because I'm lazy :/ It would be cool if enemies stuck together and made new enemies (if you know what I mean), will try add that in o…
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Controls: wasd or arrows to move, mouse to aim
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Shadow of the colossus is at the top of my "games I desperately need to play" list A few of mine are: Final fantasy X Tomb raider the last revelation MGS4 Dreamfall the longest journey Final fantasy IX
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Jump n run partay :D
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Reversible Interwebz "Who needs a shirt when you're Thorsten" इस बीच, भारत में...
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Suuuup, I'm Ahmed and I'm studying game dev at wits. I do lurv me some game dev (programming and design especially). I like teaching too, but more on that another day.