Poly Haven looking for Asset Engineer - mid/senior tech artist working on 3d scanning
We are looking for a highly skilled technical artist to work on photography-based creation of realistic 3D assets, primarily focused on texture atlases and tileable surfaces, but also 3D scanned props and environment chunks.
Position: Full-time, Permanent
Start date: 1 April 2023
Type: Hybrid remote (Mondays in office, otherwise according to preference or task requirement)
Location: Randburg, South Africa
Salary: R28-35k per month
Your role will be researching, developing and implementing techniques for creating 3D environment assets from real-world 3D objects, including:
Position: Full-time, Permanent
Start date: 1 April 2023
Type: Hybrid remote (Mondays in office, otherwise according to preference or task requirement)
Location: Randburg, South Africa
Salary: R28-35k per month
Your role will be researching, developing and implementing techniques for creating 3D environment assets from real-world 3D objects, including:
- Using photogrammetry to capture and process models with precision, both in the studio and out in the world.
- Developing repeatable and scalable photometric-stereo workflows for capturing fabrics and flat surfaces.
- Exploring novel ways to create texture atlases and tools to help environment artists.
- Traveling on several short excursions per year (both local and international) with a small team to capture unique environments.
Thanked by 1Jay