Dino Joust!
Hi everyone! This is a post to announce my newly released game, Dino Joust! a dinosaur jousting simulation game for iPhone, iPad and iPod Touch. It's free!
iTunes download link: http://itunes.apple.com/us/app/dino-joust!/id552703984?mt=8&uo=4
Launch trailer: http://youtu.be/eCZTHNFnJow and gameplay trailer http://youtu.be/XAGDmHNxwxs
Screenshots: http://imgur.com/a/RAr9F
The game was made in 30 days by myself in my spare time, and I am currently writing up a postmortem of the development process for those who are interested.
All feedback appreciated :)
iTunes download link: http://itunes.apple.com/us/app/dino-joust!/id552703984?mt=8&uo=4
Launch trailer: http://youtu.be/eCZTHNFnJow and gameplay trailer http://youtu.be/XAGDmHNxwxs
Screenshots: http://imgur.com/a/RAr9F
The game was made in 30 days by myself in my spare time, and I am currently writing up a postmortem of the development process for those who are interested.
All feedback appreciated :)
Comments
Congrats on the release! :)
Have you thought about incredipeding the Dino Joust? I mean for possible future versions. Dino-crafting could be a sweet audience draw!
I hope this is mad successful so that there'll be more dino-jousting games in the future.
Also: Pterodactyl!
References:
And:
http://armorgames.com/play/3469/robot-dinosaurs-that-shoot-beams-when-they-roar
Just a comment on the feedback - I wish I knew how it "works out", I often feel like my lance is up at the point of impact only to see it not be up when it "resolves", dunno if there's something that I'm not nderstanding.
Also somretimes during resolution I'd see both heads get knocked off, then it would say that I wind with my head still on. Baffling :p
Would love to see updates and stuff! So cool :)
And looking forward to the post mortem! :D
It's great to get the coverage from indiegames! Theres been a lot of positive feedback so I'm glad people are enjoying the game.
I'm also looking into doing an android port, which shouldn't be too difficult since it's made in Unity
http://www.slidetoplay.com/story/free-to-play-game-recommendations-for-november-16
I've been putting off finishing that post mortem but I'm hoping to add some interesting stats on how many people are playing etc. I am looking into doing an update with online multiplayer on iOS and an Android port. Unfortunately there won't be any online with Android as I can't find a decent (free) matchmaking service.
Well done!