Online Competitions & Jams
[SA Game Jam 2019] Lesson Learned
1:50pm 21 Sep 2019
12:36pm 26 Sep 2019
Online Competitions & Jams
: Lesson Learned
: 6 humans
: 48 hours
Team: Calvin Anderson, SashaG, Tatheon, YahshivPillay, Kenton
7:09pm 22 Sep 2019
Please press space bar to close the controls gui.
7:24pm 22 Sep 2019
Gave it a go.
Took a few tries to realize that Sword is for the beast things and Axe of for resources.
I'm not sure how to craft using the resources gathered.
Can you post a mini tutorial on it? :)
Love the concept.
3:06pm 24 Sep 2019
Nice art style! You should really look into making a hand-drawn game at some point in the same style, it's a really fresh and interesting way of doing game art! The tiling on the floor would of course need work, but the main character and the animals were great! I also loved how the arrows went all over the place haha.
9:05am 25 Sep 2019
I really, really, really like the the art so much! I agree with some of the other comments about the tiling, but other than that it looks awesome!
The ranged weapon was very enjoyable to use. It felt satisfying shooting things with it. I ended up dying whenever I tried to use the sword to kill things. I'm not sure if I was doing something wrong perhaps. I also couldn't figure out how to craft anything with the resources I gathered, but I had fun collecting things nonetheless.
Knowing that you guys never used Unity before the Jam, makes it all the more impressive. I think you should all be super proud of what you achieved.
12:58pm 25 Sep 2019
I'm going to sound like an echo of the other comments:
I liked the art a lot! The game reminded me of Don't Starve quite a bit, especially some of the (scary) creatures. I liked the ranged weapon, which felt a bit safer and stronger than the sword. I played twice until eventually dying because I wanted to try my sword out. First time I did manage to upgrade my axe, second time I couldn't manage to get the right resources.
My suggestions: I don't know if the crafting recipes are available somewhere, but they'd be very useful <3. I'm hoping this wasn't my fault, but the game really needs sound to do the art and style justice. Hunting creatures and collecting resources would've been much more satisfying with some sound effects.
Well done though, I'll be keeping an eye out for any future updates :)
5:05pm 25 Sep 2019
Amazing game guys! really dig the artwork and the character controller + shooting mechanics are really well made! hope this turns into a full time project as i feel like it has a lot of potential.
Well done vega homies!
6:41pm 25 Sep 2019
The game was cool, for me it lacked some animations which would have immersed me a little more, but the spammy crossbow was awesome and satisfying. loved the art as said above it does remind me of dont starve together. Also maybe some better design around the UI.
7:25pm 25 Sep 2019
Really good concept and the art style is interesting.
I feel the game can benefit from better UI design and a little bit more feedback to inform you of whether or not you are being damaged, dealing damage and collecting resources.
Otherwise a really solid entry, good work.
10:06am 26 Sep 2019
Please let me know if you're based in CT, JHB or where?
12:30pm 26 Sep 2019
Hi Fengol, we are from Durban