Getting into games, good Unity tutorials

Hi Guys,

I'm just getting into game design and am interested in some good Unity tutorial recommendations.

I come from the graphic art side so I'm still new to game engines and coding. I'm looking for some good tutorials on learning C# for gaming, and using it with Unity. I'm a fan of 2D platform/side-scrolling games, so I'm keen on eventually making my own 2D-style game.

I'm working through the Walker Brothers videos. They got some really good stuff

http://www.walkerboystudio.com/wbstudio/learn-unity/

And found these tutorials by a local saffa as well:

https://www.youtube.com/user/Cercopithecan

Any other good tutorials you guys can recommend? Man there's a lot of youtube videos out there, but hard to tell which one are good.

Comments

  • It seems like everyone is using unity, why am I skeptical? It seems like this forums are turning into unity forum. Just saying
  • edited
    Everyone is using Unity because of its access to the asset store, massive amounts of documentation, and extreme flexibility. There is literally NO game that cannot be create in Unity. It also has excellent cross platform support.

    For people just getting into game development you can get up and running quickly. For small teams you will have access to a large pool of developers to get additional expertise. For experienced developers it is an extremely robust engine.
    Thanked by 2Squidcor RuanSmit
  • But not everyone!!! I bought 4 unity books, and I regret wasting my money. At first I thought free meant open source since I like to be in control. But the damn engine is extremely expensive, so I was better of using xna or actionsript writing my own engine, sometimes even go extreme using directX. I mean my favorite book collection is still frank lunas books and game code complete ...Since then I have been looking on the side for the greatest engine that cost 0 pennies and gave me control to the code base... Then I found cocos2d-x which I think I'll never replace it with anything else
  • SkinnyBoy said:
    But not everyone!!! I bought 4 unity books, and I regret wasting my money. At first I thought free meant open source since I like to be in control. But the damn engine is extremely expensive, so I was better of using xna or actionsript writing my own engine, sometimes even go extreme using directX. JuI mean my favorite book collection is still frank lunas books and game code complete ...Since then I have been looking on the side for the greatest engine that cost 0 pennies and gave me control to the code base... Then I found cocos2d-x which I think I'll never replace it with anything else
    YOU should give unity 5 a go. Most pro features now free with 5.
  • I agree. I don't think that the forum is "turning into a Unity Forum" I think it is just that Unity has remodeled their entire way working with Pro and now the Personal Edition. There is A LOT more feature in the Personal edition now. Go watch the Unite Boston 2015 Keynote and you will just see why so many people are using unity. @gdh answering your question, here is a youtuber that makes excellent 2D and 3D tutorials: https://youtube.com/user/Brackeys
    He really explains what he is doing and he actually teaches you stuff not just "show" you how it is done. I really enjoy his videos. Otherwise go to the Unity Website and have a look at their tutorials. I think unity is the only game engine company that I know that continues to make new tutorial videos to help people making games by using unity. I really think that Unity makes their Engine for the Game Developers and not just to get money, and that is why I personally also like using unity.
    Thanked by 1RuanSmit
  • Thanks @mkShogun96. I'll check out those tutorials.
  • I wrote a blog on why I am using unity, you can check it out at https://mkshogunblog.wordpress.com/2015/10/26/blog-02-why-unity/
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