Applying mod knowledge to Indie games

edited in General
So I somehow ended up on the Valve developers wiki reading about modding.

It was rather interesting in that there were quite a lot that I view was highly applicable to Indie development, and perhaps game development in general.

Some of the content does pertain to the Source engine in particular, but I highly recommend you the it still.

wiki article here

Comments

  • So interesting, basically replacing all instances of "your mod" with "your game" gives you pretty good advice on getting games out :)
  • Very much so. There are two points where I didn't find that to be true, but it was just overwhelming the amount that it was true.
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