Unity Packages (Corrupted Smile Studio)

edited in Projects
<font style="font-size: 10pt; font-weight: normal; ">The following posts will be a series of packages that are available, some free and some fairly cheap. They are all available on the </font><a href="http://u3d.as/publisher/corrupted-smile-studio/2b8" style="font-size: 10pt; font-weight: normal; ">Unity Asset Store</a><font style="font-size: 10pt; font-weight: normal; ">.</font><div><font size="2"><br></font><h1 style="font-size: 10pt; font-weight: normal; "><font size="3">Free</font></h1><h2 style="font-size: 10pt; font-weight: normal; text-align: center; "><font size="3">JukeBox - Free</font></h2><div style="font-size: 10pt; font-weight: normal; text-align: center; "><img src="http://2.bp.blogspot.com/-HOAL7W0s_KA/TxM1WDFNNvI/AAAAAAAAAG8/vqWhE5nyhHM/s1600/icon.png"></div><div style="font-size: 10pt; font-weight: normal; text-align: left; ">*Only been tested on Windows 7 (x64) but should work correctly with Mac</div><div style="font-size: 10pt; font-weight: normal; text-align: left; ">A very simple playlist based music system for Unity, a much more improved JukeBox Pro version is available that allows multiple playlists and is actively developed whereas this version has not been updated in a while.</div><div style="font-size: 10pt; font-weight: normal; text-align: left; "><br></div><div style="font-weight: normal; font-size: 10pt; text-align: left; ">Language: <b>C#</b></div><div style="font-weight: normal; font-size: 10pt; text-align: left; ">Price: <b>Free</b></div><div style="font-weight: normal; font-size: 10pt; text-align: left; ">Unity Version: <b>3.4.1 Free</b></div><div style="font-weight: normal; font-size: 10pt; text-align: left; ">Version: <b>1.0</b></div><div style="font-weight: normal; font-size: 10pt; text-align: left; "><a href="http://u3d.as/content/corrupted-smile-studio/jukebox-free/2B2">Asset Store Link</a></div><div style="font-weight: normal; font-size: 10pt; text-align: left; "><br></div><div style="font-weight: normal; font-size: 10pt; text-align: left; "><h3>Features:</h3><ul><li><span style="font-size: 10pt; ">Skip Forward and Backwards</span></li><li><span style="font-size: 10pt; ">Loops through playlist</span></li><li><span style="font-size: 10pt; ">Random song functionality</span></li><li><span style="font-size: 10pt; ">Supports volume changes during playback</span></li><li><span style="font-size: 10pt; ">Allows a delegate to be called on song change that passes a formatted string (ARTIST - TITLE) for song change display.</span></li><li><span style="font-size: 10pt; ">Automatic song advancement on song finish.</span></li></ul></div><div style="font-weight: normal; font-size: 10pt; text-align: left; "><hr></div><h2 style="font-weight: normal; font-size: 10pt; text-align: center; ">Spawner</h2><div style="font-weight: normal; font-size: 10pt; text-align: center; "><img src="http://2.bp.blogspot.com/-t2STa8MJKHk/Tx6X2cZq5dI/AAAAAAAAAI4/4LuN-p3jVXc/s1600/icon.png"></div><div style="font-weight: normal; text-align: left; "><font size="1">*Only been tested on a Windows 7 (x64) by developer but confirmed to work on Android by user.</font></div><div style="font-weight: normal; text-align: left; ">An easy to use enemy spawning system that can handle various spawning methods.</div><div style="font-weight: normal; text-align: left; "><br></div><div style="text-align: left; ">Language: <b>C#</b></div><div style="text-align: left; ">Price: <b>Free</b></div><div style="text-align: left; ">Unity Version: <b>3.4.1 Free</b></div><div style="text-align: left; ">Version: <b>1.7</b></div><div style="text-align: left; "><a href="http://u3d.as/content/corrupted-smile-studio/spawner-free/2C3">Asset Store Link</a></div><div style="text-align: center;"><img src="http://2.bp.blogspot.com/-y5hFRgjq_og/Tx7dohtS-vI/AAAAAAAAAJA/BrMnZJxCOEE/s320/CustomInspector.PNG"></div></div><div style="text-align: center;">Custom Inspector</div><h3>Features</h3><div><ul><li>Continuous/Normal spawning (attempts to keep the same amount of units spawned)</li><li>Once (spawns to the total units only once)</li><li>Wave (spawns in waves, once all are dead spawns again)</li><li>Timed Waves (spawns in waves, based on time instead of killed enemy)</li><li>Time Split Wave (spawns in waves, once all dead, waits a time before spawning again)</li><li>Support for <a href="http://poolmanager.path-o-logical.com/">Pool Manager</a> by Path-o-Logical</li></ul></div>

Comments

  • <h1>Paid</h1><h2 style="text-align: center; ">Localising</h2><div style="font-family: Arial, Verdana; font-style: normal; font-variant: normal; line-height: normal; font-weight: normal; font-size: 10pt; text-align: center; "><img src="http://1.bp.blogspot.com/-Mcx6t43QoJY/TpaYVHD2PzI/AAAAAAAAAFw/BtPcwsWFTQA/s1600/icon.png"></div><div style="font-family: Arial, Verdana; font-style: normal; font-variant: normal; line-height: normal; font-weight: normal; text-align: left; "><font size="1">*Only been tested on a Windows 7 (x64) but designed with Mac in mind.</font></div><div style="font-family: Arial, Verdana; font-style: normal; font-variant: normal; line-height: normal; font-weight: normal; text-align: left; "><font size="2">A fairly easy to use localisation class and editor tool. Can be used to provide text, texture and audio based translation. Uses a simple Key:Value style system for storing text-based translation to keep it as light weight as possible. Can use System.IO/Unity's WWW/Unity's Resources to load files.</font></div><div style="font-family: Arial, Verdana; font-style: normal; font-variant: normal; line-height: normal; font-weight: normal; text-align: left; "><font size="2"><br></font></div><div style="font-family: Arial, Verdana; font-style: normal; font-variant: normal; line-height: normal; text-align: left; "><font size="2">Price: <b>$10</b></font></div><div style="font-family: Arial, Verdana; font-style: normal; font-variant: normal; line-height: normal; text-align: left; "><font size="2">Language: <b>C#</b></font></div><div style="font-family: Arial, Verdana; font-style: normal; font-variant: normal; line-height: normal; text-align: left; "><font size="2">Version: <b>2.6</b></font></div><div style="font-family: Arial, Verdana; font-style: normal; font-variant: normal; line-height: normal; text-align: left; "><a href="http://u3d.as/content/corrupted-smile-studio/localising/2cz"><font size="2">Asset Store Link</font></a></div><h3 style="font-family: Arial, Verdana; font-style: normal; font-variant: normal; line-height: normal; ">Features</h3><div><font face="Arial, Verdana">Editor: </font><br><ul style="font-family: Arial, Verdana; font-style: normal; font-variant: normal; line-height: normal; "><li>Simple to use editor</li><li>Switch-able autosave function to prevent loss of changes.</li><li>New line character \n or {n} support for new lines at runtime.</li><li>Editor is not required for usage but greatly simplifies the process.</li></ul><font face="Arial, Verdana">Runtime: </font><br><ul><li style="font-family: Arial, Verdana; font-style: normal; font-variant: normal; line-height: normal; ">Replace placeholders within text with variables.</li><li style="font-family: Arial, Verdana; font-style: normal; font-variant: normal; line-height: normal; ">Lightweight Key:Value based.</li><li style="font-family: Arial, Verdana; font-style: normal; font-variant: normal; line-height: normal; ">Works with Unity and Unity Pro.</li><li style="font-family: Arial, Verdana; font-style: normal; font-variant: normal; line-height: normal; ">Load multiple files.</li><li style="font-family: Arial, Verdana; font-style: normal; font-variant: normal; line-height: normal; ">Easy to setup and use.</li><li style="font-family: Arial, Verdana; font-style: normal; font-variant: normal; line-height: normal; ">File parsing split into two threads to decrease load time.</li><li><font face="Arial, Verdana">Extendable through sub-classing Local to use your own method of loading file contents.</font></li></ul><div style="text-align: center;"><img src="http://1.bp.blogspot.com/-Wjp-g46QwEg/TmCkU2zdjeI/AAAAAAAAAEk/2BrD8apUn-w/s320/EditorTut4.PNG"></div></div><div style="text-align: center;">Editor Window</div><div style="text-align: left;"><h2><hr><div style="text-align: center;">Game Ads</div></h2><div style="text-align: center;"><img src="http://3.bp.blogspot.com/-MAns62mnP20/TpaXW7vvdVI/AAAAAAAAAFo/vXU36Z9KpfU/s1600/icon.png"></div><div style="text-align: left;"><span style="font-weight: normal;"><font size="1">*Tested on Windows 7 (x64)</font></span></div><div style="text-align: left;"><span style="font-weight: normal;"><font size="3">Displaying your own in game ads for your previous releases, new releases, updates and patches has never been this easy. Through the use of a small text file located on a server, you can keep users of your games updated on your new games or even less well known games of yours.</font></span></div><div style="text-align: left;"><span style="font-weight: normal;"><font size="3"><br></font></span></div><div style="text-align: left;"><font size="3"><span style="font-weight: normal;">Price: </span>$2</font></div><div style="text-align: left;"><font size="3" style="font-weight: normal;">Language: </font><font size="3">C#</font></div><div style="text-align: left;"><font size="3" style="font-weight: normal;">Unity Version: </font><font size="3">3.4.1</font></div><div style="text-align: left;"><font size="3" style="font-weight: normal;">Version: </font><font size="3">1.0</font></div><div style="text-align: left;"><font size="3" style="font-weight: normal;"><a href="http://u3d.as/content/corrupted-smile-studio/game-ads">Asset Store Link</a></font></div><div style="text-align: left;"><font size="3" style="font-weight: normal;"><a href="http://dl.dropbox.com/u/43996324/GameAds/GameAds.html">WebPlayer Demo</a></font></div><div style="text-align: left;"><h3>Features</h3></div><div style="text-align: left;"><ul><li><span style="font-weight: normal; ">Easy to use methods of displaying via Name, Index or Random.</span></li><li><span style="font-weight: normal; ">Easy to use Editor for editing the Adverts text file.</span><span style="font-weight: normal; ">Displaying via UnityGUI by default or via a callback method of your own.</span></li><li><span style="font-weight: normal; ">Display Ad for a certain time.</span></li></ul><div><hr><h2 style="text-align: center;">INISystem</h2></div><div style="text-align: center;"><img src="http://1.bp.blogspot.com/-2BeFC-cWRqo/TsZAdf2tq5I/AAAAAAAAAGs/LJ4LM3awIDE/s1600/icon.png"></div><div style="text-align: left;"><font size="1">*Tested on Windows 7 (x64) but should work with Mac.</font></div><div style="text-align: left;">Easy to use INI file reader/editor. Supports most of Unity's standard data-types and most standard .NET data-types.</div><div style="text-align: left;"><br></div><div style="text-align: left;">Price: <b>$10</b></div><div style="text-align: left;">Language: <b>C#</b></div><div style="text-align: left;">Unity Version: <b>3.4.1</b></div><div style="text-align: left;">Version: <b>2.0</b></div><div style="text-align: left;"><a href="http://u3d.as/content/corrupted-smile-studio/inisystem">Asset Store Link</a></div><h3>Features</h3><div><ul><li>Standard Data-Types<ul><li>Float</li><li>String</li><li>Integer</li><li>Bool</li></ul></li><li>Unity Data-Types<ul><li>Color</li><li>Vector2</li><li>Vector3</li><li>Quaternion</li></ul></li><li>Read elements</li><li>Edit elements</li><li>Add elements</li><li>Default values if element isn't found</li></ul><div><hr><h2><div style="text-align: center;">FeedMe</div></h2><div style="text-align: center;"><img src="http://3.bp.blogspot.com/-ZKry512CYmw/Tq_SvUmikPI/AAAAAAAAAGU/7a-V-8MQPiw/s1600/icon.png"></div><div style="text-align: left;"><font size="1" style="font-weight: normal;">*Tested on Windows 7 (x64) but should work with Mac.</font></div><div style="text-align: left;"><font style="font-weight: normal;" size="3">A fairly easy to use XML feed reader, with support for Atom and RSS based feeds.</font></div><div style="text-align: left;"><font style="font-weight: normal;" size="3"><br></font></div><div style="text-align: left;"><font style="font-weight: normal;" size="3">Languages: </font><font size="3"><b>C#</b></font></div><div style="text-align: left;"><font size="3" style="font-weight: normal;">Price: </font><font size="3"><b>$10</b></font></div><div style="text-align: left;"><font size="3" style="font-weight: normal;">Unity Version: </font><font size="3"><b>3.4.1</b></font></div><div style="text-align: left;"><font size="3" style="font-weight: normal;">Version: </font><font size="3"><b>2.0</b></font></div><div style="text-align: left;"><font size="3" style="font-weight: normal;"><a href="http://u3d.as/content/corrupted-smile-studio/feed-me">Asset Store Link</a></font></div><h3>Features</h3><div><ul><li><span style="font-size: medium; font-weight: normal; ">Reads Atom feeds</span></li><li><span style="font-size: medium; font-weight: normal; ">Reads RSS feeds</span></li><li><span style="font-size: medium; font-weight: normal; ">Reads a custom format feed</span></li><li><span style="font-size: medium; font-weight: normal; ">Can read the following from posts</span><ul><li>Title</li><li>Pubdate/Updated</li><li>Description/Content</li><li>Link</li></ul></li></ul></div></div></div></div></div>
  • edited
    <h2 style="font-weight: normal; text-align: center; ">JukeBox Pro</h2><div style="font-weight: normal; text-align: center; "><img src="http://2.bp.blogspot.com/-HOAL7W0s_KA/TxM1WDFNNvI/AAAAAAAAAG8/vqWhE5nyhHM/s1600/icon.png"></div><div style="font-weight: normal; text-align: left; ">An easy to use playlist based music system for Unity.</div><div style="font-weight: normal; text-align: left; "><br></div><div style="text-align: left; ">Language: <b>C#</b></div><div style="text-align: left; ">Price: <b>$5</b></div><div style="text-align: left; ">Unity Version: <b>3.4.1 Free</b></div><div style="text-align: left; ">Version: <b>1.7</b></div><div style="text-align: left; "><a href="http://u3d.as/content/corrupted-smile-studio/juke-box/2Ci">Asset Store Link</a></div><h3>Features</h3><div><ul><li><span style="font-size: 10pt; ">Skip Forward and Backwards</span></li><li><span style="font-size: 10pt; ">Loops through playlist</span></li><li><span style="font-size: 10pt; ">Supports multiple playlists</span></li><li><span style="font-size: 10pt; ">Random song functionality</span></li><li><span style="font-size: 10pt; ">Supports volume changes during playback</span></li><li><span style="font-size: 10pt; ">Uses a event system for song changes</span></li><li><span style="font-size: 10pt; ">Automatic song advancement on song finish.</span></li><li><span style="font-size: 10pt; ">Supports runtime loading of user music files in the .ogg format.</span></li></ul></div>
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