How many people make games full-time, and what do you specialize in?
I'm curious, how many people on the forums are making games full-time? I've been surprised lately at how many people in SA are working on games these days, quite a few indie companies seem to have arisen in the last few years.
I'm also curious about the primary interests of people here, and what you specialize in? As in, are most of the folk here primarily interested in smaller indie games, the technology behind games (developing engines etc), game design itself, game art etc. Also, when chatting to new people I often wonder who I'm speaking to (an artists focusing on 2D art, 3D modeller, self-taught programmer, professional programmer, sound guy etc).
Anyway, I suppose this is a barrage of questions rather than just one, but aaaaaaanyhoo.
I'm also curious about the primary interests of people here, and what you specialize in? As in, are most of the folk here primarily interested in smaller indie games, the technology behind games (developing engines etc), game design itself, game art etc. Also, when chatting to new people I often wonder who I'm speaking to (an artists focusing on 2D art, 3D modeller, self-taught programmer, professional programmer, sound guy etc).
Anyway, I suppose this is a barrage of questions rather than just one, but aaaaaaanyhoo.
Comments
http://makegamessa.com/discussion/1/welcome
The old introduction thread doesn't really address a lot of questions though, it's just a sort of "Hello, here's a link" thing. Doe TIGsource have specific questions you have to answer or something?
FWIW: Full time game design/development consulting since 2006. Started QCF in 2007. Used to just do projects for clients, switched to selling our own games in 2010. Specialise in making stuff fun, I guess you could argue we're just focusing on small indie games, but I don't really see any other kind working in SA.
I own a company called BURN with my brother. We are the largest (and best!) 3D architectural illustration company in South Africa.
But in my spare time, Im a self taught programmer sound guy artist person. ;)
For my part, I do textures, perform other art related sorcery, sound design, music, level design and animation. I don't consider myself a master in any of them yet :P Probably best at audio/music and texturing though :)
I do development in the commercial/industrial/retailer space with a focus on mobile devices. Mostly .NET with a sprinkling of C/C++ and tons of legacy stuff.
Just recently joined because it's a hobby and I lack a coherent direction. To much research not enough making games.
Having silly photos of our human forms (like TIG's intro thread I think) is also a nice touch that I'd love to see here.
I would really love to see more Freemium style game developers come from South Africa and see a real industry being built. If anyone wants advice on that field, please, feel free to send me a message and ask any questions you want.
So I guess, If I count(Since technically I am in Berlin), I am a full time Game Developer :P