[#PROTOSHI] 1 ADVANCED - Critical Dash
This is a non-compete entry by the HOST of the jam.
CRITICAL DASH is a PONG game with added DASH and PUNCH mechanics.
Players can share a single keyboard... or Add Game controllers to enjoy Free aim.
The game can be downloaded here... https://mathbear.itch.io/critical-dash
The focus of my "prototyping" was in achieving an active and responsive feel for Dashing and Punching within a conventional Pong game.
To tie in with the Theme/s I added a runtime Rule System....
Whenever a player loses a set, they are presented with the option to change one of the game rules.
Most of my week-evenings were spent getting a basic PONG game up and running. It was surprisingly harder than I expected. I persevered and found a working solution based on Unity Physics. The result was very natural despite involving some fudged and forced physics.
Friday night was a loss due to load shedding.
And Saturday was spent working on the rules system and adding polish and juice.
I finished earlier than expected and I am very happy with the results.
I even had time to add sound and Visual Effects.
I would have loved to add music but it proved difficult to find a suitable soundtrack that was free, so I decided to leave the music out.
Anyway. This is my non-compete entry (me being the HOST and all) but I look forward to the remaining submissions!
823 x 630 - 321K