Great game design focused interview with Richard Garfield regarding Keyforge

A really great, in-depth interview with Richard Garfield speaking about the game design of Keyforge. Some really amazing insights into designing for procedural generation. The interview was done by The Spelunky Showlike, a podcast focused on roguelikes and Spelunky.

I've always thought of Keyforge as a roguelike with cards, so this really resonated with me :)


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    I landed up listening to this interview today, it was really cool! I've been thinking about roguelikes a bunch lately since I am planning on doing 7DRL. I definitely learned a bunch from listening to the interview and I got some new ideas I want to explore :D

    Also I really want to try out Keyforge now!
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