New PBR shaders in Blender compatible with Unreal 4 ...

edited in General
This will be out in Blender v2.79.

Comments

  • That's pretty interesting!
    Thanks for sharing.
  • Thanks yeah that's pretty exiting.
    Now you can create materials inside Blender and export for import into Unreal 4.
    Materials and shaders in the Cycles render engine didn't import into U4 before you had to rebuild them inside U4.
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