[Project] Hot Chicken

edited in Projects
Hi Everyone

So I've been focusing my efforts on creating some simple mobile games of late and this is the first of this efforts. Its a little game called Hot Chicken, which falls very much into the clicker genre. The goal is simple, tap the chicken as many times as possible before time runs out. Every successful hits will give you a bit of a time bonus. Multiple successful hits in a row will increase your time bonus multiplier. As your score increases the chicken will decrease in size and increase in speed. Below are some screenshots:

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Also here's a windows build:

Windows Build

I would appreciate any advice on the following:

The combo meter - This feels a bit unbalanced to me at the moment. It becomes quite hard to build a combo, especially as things start speeding up. Currently when the user misses a tap I reset there combo multiplier to 1. Do you think that I should rather take their current level and just decrease it by 1 instead?

The overall game balance - In earlier builds I felt that the chicken was moving too fast and it became really hard to land a successful hit. What do you think of the current speed?

The UI - Not my strongest point. How do you feel about the current UI? How do you feel it could be improved?

Any other improvements - Really anything at all. I'm trying to keep the scope of this really small but if you feel that there are vital changes that I should make please do let me know. Also please let me know if you feel that there are any changes that I should make in future releases.

Bugs - I haven't noticed any myself but if you do see any I would appreciate it if you could let me know.

Thanks guys. I've never actually gotten to the point of releasing something before which is why I'm keeping the scope of this really tiny. Any advice and tips would be greatly appreciated.

Comments

  • I haven't played this yet (I'm on my iPad right now), so I thought I'd just give feedback on UI right now. It seems functional, but stylistically it's quite inconsistent. Some things look like enlarged pixel art. Some look like vectors. Some have rounded corners while others are sharp. Some have outlines (of varying thickness) and others don't. I'd recommend picking a visual style (say, matching your chicken), and applying it across the board more consistently.
  • Got this error:
    There should be 'game_Data'
    folder next to the executable
  • @Elyaradine - Thanks for the UI feedback. Its actually the area of the game that I've been most unhappy with. I agree that there's a very inconsistent visual language throughout the whole game. I'm going to try to carry over the flat colours and possibly the outlines from the chicken and see how that goes.

    @pieter - Well that's embarrassing. I neglected to actually test the windows build on a different machine. I shall update the link.

    Thanks to both of you for taking the time to look at this.
  • Apologies for the delay. I've been struggling with a really bad internet connection. I've updated the link for the windows build in the original post. I've tested it out this time and it should be working now.

    I'm busy with some UI updates at the moment, so I'll upload some new screens tomorrow. Thanks again.
  • Hi Ashley

    Do you need some music for the game?
    I compose, and would be happy to provide you with some cheap yet effective music.

    Thanks,
    Mark
    www.soundcloud.com/juicedrobot
  • Hi Mark, unfortunately not for this game. I did take some time today to listen to your stuff though and its really great. I particularly liked the work you did in Arcade Medley. For the next 2 to 3 months I'm focusing my efforts on making some really small games. Largely because I have some time constraints at the moment and I can push these out in a week or 2. I have some ideas for bigger projects though and when I start on those it would be great to do some work with you. I've followed your channel so I'll be keeping an eye on the work that you push out. Thanks a lot for your interest in getting involved with this, it is much appreciated.
  • So I've officially released this on the Play Store, you can find it here - Hot Chicken

    I think its a bit easier to get an idea of the overall game balance on device. I'd really appreciate anyone downloading it and giving some feedback.

    I've also done some minor UI updates. I'm still not really happy with it, but I guess I could obsess over it forever and never release it so I decided to just take the plunge. Its fairly easy to iterate on this.

    Here are some updated screens:

    image

    image

    Like I said, any feedback would be greatly appreciated. I know that this is a fairly simple game, but my aim with this and for the next few projects is to take small concepts and see if I can make it fun in any way. I'm trying to improve my overall game design abilities, and I guess that means starting really small.
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