EvanGreenwood said:Just want to say this looks like it's come a super far way from the first prototype you showed. Glad you kept sharing your work with this community and I hope you got some value out of our feedback.
mgeorgedeveloper said:But, it seems the activity here has gone down a bit over recent months, although that might just be my imagination?
critic said:Not sure if you are giving us much to give feedback on, the last update seemed like a vanilla dev update. Maybe you should post a build or anything else that can be critiqued?
critic said:Some thoughts on the video[-] I'm getting micro stutter about every 2 seconds, it's really distracting.
mgeorgedeveloper said:critic said:Some thoughts on the video[-] I'm getting micro stutter about every 2 seconds, it's really distracting.
When I play the video on YouTube, I don't get any of the stutter. I wonder if there's a way for me to see it. Could it be related to internet connection or some other factor?
Tuism said:The video feels way too protracted and drawn out, I felt the desire the close it down after 20 seconds of not much happening. The ship flying takes too long, the turret shooting it down feels.... underwhelming. Like why did it fire two shots at a ship that didn't even know it was being shot at? Classic ship down stories have a kind of reason to it, like the turret was hidden, the ship tried evasive manoeuvres but couldn't hack it, whatever. Right now it doesn't quite make sense.The story beats are too far apart to catch attention.I also don't think there's need to make the video's name longer by padding the title with "official" "video series" or whatever. That feels like hyperbole - get to the point. "INFINITE Trailer 1: Unexpected Arrival" or something.The URLs you have are a bit unfortunate, you want to unify them so you have one easy banner to rally under.Other than those bits it looks good - though I have no gameplay to consider. Just looking at presentation.
Fengol said:Downloading the demo doesn't seem to be available :(