IESA Industry Survey 2016
Hi All,
I'm continuing the Industry Survey I did while with Make Games.
If you are a:
> Studio
> Independant Contractor, or
> Hobbyist
Working in the Games, Serious Games, VR, Simulation or AR industries, please fill it in:
http://goo.gl/forms/g31jH022LZ
Please don't fill in the survey if you are a full time employee at a studio, but please ask that studio to fill it in.
Thanks
I'm continuing the Industry Survey I did while with Make Games.
If you are a:
> Studio
> Independant Contractor, or
> Hobbyist
Working in the Games, Serious Games, VR, Simulation or AR industries, please fill it in:
http://goo.gl/forms/g31jH022LZ
Please don't fill in the survey if you are a full time employee at a studio, but please ask that studio to fill it in.
Thanks
Comments
Also, we're assuming that games we "shipped" to another company are not games we "shipped" and so are only inputting games we actually put out ourselves as the answer to that question.
Under Shareholding / Ownership. when I enter 0% in relevant parts, it tells me that number must be greater than zero, that does not seem right?
So when you are building a report on the [money] answers, maybe separate the people that did ship a game, and didn't.
So while I'm not sure if this is something that IESA should be heading, there should be nothing stopping MGSA from conducting that kind of survey, similar to what Gamasutra does :)