I've discovered the joys of itch.io this weekend and you should definitely use it to store your game. You can change the price tag at any point, but more importantly you can provide screenshots and descriptions for a good landing page as well as analytics of downloads.
Maybe first see if people wanna buy it before trying to sell it? One way to do this is to put it on itch.io and see if you get any donations or what your analytics look like. The feedback from LD is also a potential indicator. If the response isn't so good, then you've saved yourself from working more on a project that people might not buy :)
@Fengol Awesome, I thought once its free it stays free. Also are you able to host web and pc.exe versions on itch.io? @francoisvn Ye our plan is to see the response from Ludumdare and free version of itch.io and if it does well we will put in some extra effort and sell
I actually never knew I was spelling Ludumdare incorrectly so thanks for the correction :D
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FYI, it's "Ludum Dare"
@francoisvn Ye our plan is to see the response from Ludumdare and free version of itch.io and if it does well we will put in some extra effort and sell
I actually never knew I was spelling Ludumdare incorrectly so thanks for the correction :D