[Prototype] Missed 67games Jam so made Heavy Algebra anyway
Hey,
I missed 67Games Jam because I'm an idiot and life. But here is a game I made anyway. Tell me why it's bad. Please, and thank you.
mmrp7-1.co.za/HeavyAlg/screen.png
I missed 67Games Jam because I'm an idiot and life. But here is a game I made anyway. Tell me why it's bad. Please, and thank you.
mmrp7-1.co.za/HeavyAlg/screen.png
screen.png
954 x 596 - 14K
Comments
If you do want the bad news first, the 67jam brief needs this to switch away from mouse control. I don't see this being an impossible obstacle though, I think the way your numbers and items are laid out is very conducive to the arrows/Z/X scheme.
I really like that the puzzles have a certain open-endedness to them. I think this is great for kids who just want to sit down for a few minutes and feel expressive with math before moving on to the next minigame. This feels a great deal more like "play" than a lot of educational games.
Having literal scales is a cool reinforcer. I'm a big fan of trying to de-abstract games for kids. If you have access to the resources, will you consider theming this? You could have two elephants on a see-saw and you're feeding them various foods to make them heavier, etc ;)
I'm not too sure about theming at the moment, so starting with elephants might be good place to start. I guess applying it to money might also work, but might be too on the nose.
Thank you for your feedback. :)