Procedural side scroller


I am busy with a side scroller game and I would like to procedurally generate the city scape using a library of predefined assets.
I am looking for some algorithms that might be useful to create the levels. I would like the roads to also have inclines for up and down. I am working in Unity3d.

Here are examples of some of the articles I found relevant:


  • Check out the infinite runner tutorial on the unity site. Click on learn. Click on live training. Scroll down a bit. Video is about an hour long, and the level generation is closer to the middle/end of the tutorial, but should be helpful.
  • Ah thanks - I was thinking side scroller - infinite runner is the right path to go along for code:) Busy checking it out thanks
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